* Include windows.h by default on windows, most stuff probably needs it.
[matthijs/ABM2.git] / ABM2 / Engine /
2007-06-11 Matthijs Kooijman * Remove most unused WIN32 stuff.
2007-06-11 Matthijs Kooijman * Add SPR_SUB constants.
2007-06-11 Matthijs Kooijman * Make every ITask know about the Kernel in which...
2007-06-11 Matthijs Kooijman * Don't sleep for negative amounts (overflows to very...
2007-06-11 Matthijs Kooijman * Add Tile0 sprite.
2007-06-11 Matthijs Kooijman * Move SpriteID enum to engine.h.
2007-06-11 Matthijs Kooijman * Give the argument CKernel::setSpriteManager a name.
2007-06-11 Matthijs Kooijman * Make Sprite an IMMObject.
2007-06-11 Matthijs Kooijman * Make CEngine keep a CSpriteManager.
2007-06-11 Matthijs Kooijman * Update mmanager to version from article part 5.
2007-06-11 Matthijs Kooijman * Replace VideoUpdate DirectX code with OpenGL initial...
2007-06-11 Matthijs Kooijman * Limit the Kernel to 20fps.
2007-06-11 Matthijs Kooijman * Move GetTickCount() hacks to porting.h and replace...
2007-06-11 Matthijs Kooijman * Ifdef parts of Kernel::Execute back in, so we have...
2007-06-11 Matthijs Kooijman * Ifdef away most of InputTask to make it compile.
2007-06-11 Matthijs Kooijman * Ifdef in some VideoUpdate methods (mostly empty...
2007-06-11 Matthijs Kooijman * Remove duplicate BYTE define.
2007-06-11 Matthijs Kooijman * Add SoundTask to makefile (no modifications required).
2007-06-11 Matthijs Kooijman * Make arguments that were previously references (see
2007-06-10 Matthijs Kooijman * Add another GetTickCount hack to compile CGlobalTimer.
2007-06-10 Matthijs Kooijman * ifdef most of VideoUpdate away to make it compile.
2007-06-10 Matthijs Kooijman * ifdef CKernel::Execute away to make CKernel compile.
2007-06-10 Matthijs Kooijman * Add link target to the Makefile.
2007-06-10 Matthijs Kooijman * Fix another filename casing error.
2007-06-10 Matthijs Kooijman * Introduce porting.h for portability define thingies.
2007-06-10 Matthijs Kooijman * Remove some hacks.
2007-06-10 Matthijs Kooijman * Add #ifdef WIN32 to make main.cpp compile on linux.
2007-06-10 Matthijs Kooijman * Add newlines at the end of files.
2007-06-10 Matthijs Kooijman * Add existing files.