* Move SpriteID enum to engine.h.
authorMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000 (21:28 +0200)
committerMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000 (21:28 +0200)
commit736410d1c7278c0d3290f0cb67705473c87cb3c5
tree07d06f8ffa628eea950443d8e944533dbe0dc120
parent9ab93a814d8ce0cf4d40fbb627ad21a28d265bcc
 * Move SpriteID enum to engine.h.
 * Make Playground draw the background.
 * Add "Data/" to sprite filenames.
ABM2/Engine/engine.h
ABM2/Playground.cpp
ABM2/main.cpp