* Add #ifdef WIN32 to make main.cpp compile on linux.
authorMatthijs Kooijman <m.kooijman@student.utwente.nl>
Sun, 10 Jun 2007 18:37:08 +0000 (20:37 +0200)
committerMatthijs Kooijman <m.kooijman@student.utwente.nl>
Sun, 10 Jun 2007 18:37:08 +0000 (20:37 +0200)
commit357a451150c18b27f99cecd5f9d13be1ae5a9fdf
tree1c6ccd33100aab2f77d83561c12bf29e58984b50
parent0b314338a46fe83c1c4bb646da858ebd5d4a7317
 * Add #ifdef WIN32 to make main.cpp compile on linux.
 * Do singleton pointer magic with long instead of int to make it work on linux64, should still work on windows as well.
ABM2/Engine/InputTask.h
ABM2/Engine/Kernel.h
ABM2/Engine/VideoUpdate.cpp
ABM2/Engine/VideoUpdate.h
ABM2/Engine/engine.h
ABM2/Engine/misc.h
ABM2/Engine/singleton.h
ABM2/Playground.h
ABM2/main.cpp