* Replace VideoUpdate DirectX code with OpenGL initialization and a test sprite.
[matthijs/ABM2.git] / ABM2 / Engine / VideoUpdate.cpp
2007-06-11 Matthijs Kooijman * Replace VideoUpdate DirectX code with OpenGL initial...
2007-06-11 Matthijs Kooijman * Ifdef in some VideoUpdate methods (mostly empty...
2007-06-10 Matthijs Kooijman * ifdef most of VideoUpdate away to make it compile.
2007-06-10 Matthijs Kooijman * Add #ifdef WIN32 to make main.cpp compile on linux.
2007-06-10 Matthijs Kooijman * Add newlines at the end of files.
2007-06-10 Matthijs Kooijman * Add existing files.