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Matthijs Kooijman [Mon, 11 Jun 2007 18:15:14 +0000 (20:15 +0200)]
* Update mmanager to version from article part 5.
* Don't let mmanager include engine.h, to prevent loops.
Matthijs Kooijman [Mon, 11 Jun 2007 15:29:48 +0000 (17:29 +0200)]
* Fix identation.
Matthijs Kooijman [Mon, 11 Jun 2007 14:05:00 +0000 (16:05 +0200)]
* Replace VideoUpdate DirectX code with OpenGL initialization and a test sprite.
* Enable debugging in the Makefile.
Matthijs Kooijman [Mon, 11 Jun 2007 14:03:25 +0000 (16:03 +0200)]
* Limit the Kernel to 20fps.
Matthijs Kooijman [Mon, 11 Jun 2007 13:56:32 +0000 (15:56 +0200)]
* Make Sprite::glEnter2DMode() use this->g instead of some undefined global gr variable.
Matthijs Kooijman [Mon, 11 Jun 2007 13:46:00 +0000 (15:46 +0200)]
* Move ILUT initialization down to below OpenGL initilization, to prevent segfaults.
Matthijs Kooijman [Mon, 11 Jun 2007 11:24:48 +0000 (13:24 +0200)]
* Manually link against ftgl to make it work.
Matthijs Kooijman [Mon, 11 Jun 2007 10:58:08 +0000 (12:58 +0200)]
* Add "less" target to view make output through less.
* Add Amaltheia library.
Matthijs Kooijman [Mon, 11 Jun 2007 08:31:47 +0000 (10:31 +0200)]
* Move GetTickCount() hacks to porting.h and replace by a real call to SDL_GetTicks().
* Link against SDL.
Matthijs Kooijman [Mon, 11 Jun 2007 08:20:48 +0000 (10:20 +0200)]
* Ifdef parts of Kernel::Execute back in, so we have a game loop again :-)
Matthijs Kooijman [Mon, 11 Jun 2007 08:15:15 +0000 (10:15 +0200)]
* Delete log files, they shouldn't be versioned.
Matthijs Kooijman [Mon, 11 Jun 2007 08:14:42 +0000 (10:14 +0200)]
* Fix casing of the scheme filename.
Matthijs Kooijman [Mon, 11 Jun 2007 08:14:12 +0000 (10:14 +0200)]
* Make the Makefile link by default.
Matthijs Kooijman [Mon, 11 Jun 2007 08:06:16 +0000 (10:06 +0200)]
* ifdef back ~Item, to make everything compile and even link!
Matthijs Kooijman [Mon, 11 Jun 2007 08:04:53 +0000 (10:04 +0200)]
* Ifdef away most of InputTask to make it compile.
Matthijs Kooijman [Mon, 11 Jun 2007 07:59:58 +0000 (09:59 +0200)]
* Ifdef in some VideoUpdate methods (mostly empty implementations).
Matthijs Kooijman [Mon, 11 Jun 2007 07:54:38 +0000 (09:54 +0200)]
* Remove duplicate BYTE define.
Matthijs Kooijman [Mon, 11 Jun 2007 07:52:09 +0000 (09:52 +0200)]
* Remove "speed" parameter from Bomberman::move_to_direction() to match implementation.
Matthijs Kooijman [Mon, 11 Jun 2007 07:50:38 +0000 (09:50 +0200)]
* ifdef away half of Playground.cpp to make it compile (still one non-porting related error left).
Matthijs Kooijman [Mon, 11 Jun 2007 07:05:20 +0000 (09:05 +0200)]
* Add profiler.cpp to Makefile (no modifications required).
Matthijs Kooijman [Mon, 11 Jun 2007 05:56:49 +0000 (07:56 +0200)]
* Add SoundTask to makefile (no modifications required).
Matthijs Kooijman [Mon, 11 Jun 2007 05:54:44 +0000 (07:54 +0200)]
* Make arguments that were previously references (see
7e140e4a6676bed7583831251469fcee457f7654) now const references. GCC
will allow temporary constructors to be converted to const references
and that will do just fine.
Matthijs Kooijman [Sun, 10 Jun 2007 19:56:57 +0000 (21:56 +0200)]
* Add another GetTickCount hack to compile CGlobalTimer.
Matthijs Kooijman [Sun, 10 Jun 2007 19:54:35 +0000 (21:54 +0200)]
* ifdef most of VideoUpdate away to make it compile.
Matthijs Kooijman [Sun, 10 Jun 2007 19:47:33 +0000 (21:47 +0200)]
* Add strnpy/strcpy_s wrapper to compile ProfileLogHandler.cpp
Matthijs Kooijman [Sun, 10 Jun 2007 19:41:38 +0000 (21:41 +0200)]
* ifdef CKernel::Execute away to make CKernel compile.
Matthijs Kooijman [Sun, 10 Jun 2007 19:38:19 +0000 (21:38 +0200)]
* Add ZeroMemory hack to compile mmanager.cpp.
* Remove some unused CFLAGS.
Matthijs Kooijman [Sun, 10 Jun 2007 19:30:30 +0000 (21:30 +0200)]
* Add link target to the Makefile.
* Move porting.h inclusion to engine.h, so most files will automatically include it.
* Make arguments passed as reference-to-CMMPointer and reference-to-string non-references, so temporary constructors can be used.
Matthijs Kooijman [Sun, 10 Jun 2007 19:06:08 +0000 (21:06 +0200)]
* Fix another filename casing error.
Matthijs Kooijman [Sun, 10 Jun 2007 19:00:26 +0000 (21:00 +0200)]
* Add SchemeReader.o to object list (no modifications required).
Matthijs Kooijman [Sun, 10 Jun 2007 18:59:51 +0000 (20:59 +0200)]
* Introduce porting.h for portability define thingies.
* Include . in the include path for compiling.
* Make CLog support user logging through stdout.
Matthijs Kooijman [Sun, 10 Jun 2007 18:43:38 +0000 (20:43 +0200)]
* Remove some hacks.
* Move GetTickCount hack to profiler.h
Matthijs Kooijman [Sun, 10 Jun 2007 18:39:24 +0000 (20:39 +0200)]
* Add simple Makefile.
Matthijs Kooijman [Sun, 10 Jun 2007 18:37:08 +0000 (20:37 +0200)]
* Add #ifdef WIN32 to make main.cpp compile on linux.
* Do singleton pointer magic with long instead of int to make it work on linux64, should still work on windows as well.
Matthijs Kooijman [Sun, 10 Jun 2007 16:20:22 +0000 (18:20 +0200)]
* Add newlines at the end of files.
* Fix casing of includes to match filenames.
Matthijs Kooijman [Sun, 10 Jun 2007 16:00:55 +0000 (18:00 +0200)]
* Add existing files.