Clear GModule pointer to prevent accidental re-use
[projects/chimara/chimara.git] / tests /
2009-10-15 rodin* Changing styles no longer affects existing windows
2009-10-13 fliepAdded chimara_if_run() which, given a game file, autode...
2009-10-11 fliepImplemented the 'waiting' signal on the ChimaraGlk...
2009-10-11 fliepImplemented the signals 'char-input', 'line-input'...
2009-10-11 fliepFixed bug - Function keys not detected in multiwin...
2009-10-07 fliepAdd Glulxe and Git. They compile but don't work yet.
2009-10-05 rodinAdded first support for CSS files.
2009-09-13 fliepSome cosmetic fixes, like giving a window the focus...
2009-09-13 fliepFixed bug in text grid line input that obscured a new...
2009-09-13 fliepAdded an initialization function, which must be called...
2009-09-11 fliepAdded a test program which runs two ChimaraGlk widgets...
2009-09-11 fliepUnref UI manager when done
2009-09-11 fliepForgot to add chimara.ui
2009-09-11 fliepFixed ignore properties
2009-09-11 fliepUpdate the interface definition to use the new version...
2009-09-09 fliepFixed warning in model.c
2009-09-09 fliepMoved to updated gettext and did some tweaking for...
2009-06-09 fliepMoved startup code to the Glk thread. Now Frotz works...
2009-06-05 rodinAdded a better default font, line spacing and margins
2009-05-24 fliepImplemented glk_window_set_arrangement() and glk_window...
2009-05-23 rodin * Added the game anchorhead to test
2009-05-23 fliepSet ignore properties on new directories
2009-05-23 flieptests/Makefile.am
2009-05-23 fliepSeparated library source code from testing code, fixing #6