Added chimara_if_run() which, given a game file, autodetects the type by its extensio...
[projects/chimara/chimara.git] / libchimara / chimara-glk.c
2009-10-13 fliepAdded chimara_if_run() which, given a game file, autode...
2009-10-11 fliepImplemented the 'waiting' signal on the ChimaraGlk...
2009-10-11 fliepImplemented the signals 'char-input', 'line-input'...
2009-10-05 rodinAdded first support for CSS files.
2009-09-13 fliepAdded an initialization function, which must be called...
2009-09-13 fliepStarted using thread-private data. Multisession still...
2009-06-13 fliepFixed #7 (crash when resizing windows really small)
2009-06-09 fliepMoved startup code to the Glk thread. Now Frotz works...
2009-06-05 rodinFixed crash in FreeBSD.
2009-05-26 fliepBrought all the Gtk-Doc documentation up to date with...
2009-05-24 fliepImplemented Unix startup code, argument parsing, and...
2009-05-24 fliepHopefully solved the problem of waiting for windows...
2009-05-24 fliepImplemented evtype_Arrange events, fixing #8.
2009-05-23 rodin * Added the game anchorhead to test
2009-05-23 fliepSeparated library source code from testing code, fixing #6