}
#endif /* DEBUG */
}
-
+
glk = chimara_if_new();
g_object_set(glk,
"ignore-errors", TRUE,
g_object_unref( G_OBJECT(uimanager) );
+ if(argc == 3) {
+ g_object_set(glk, "graphics-file", argv[2], NULL);
+ }
if(argc >= 2) {
if( !chimara_if_run_game(CHIMARA_IF(glk), argv[1], &error) ) {
error_dialog(GTK_WINDOW(window), error, "Error starting Glk library: ");