Fix automatic resource file search
[projects/chimara/chimara.git] / player / callbacks.c
index 229ff0cbcfe9b92f651aa4421220e108954f7fea..94b9e5b3aaa0d8f547e2fe60dc78c7f01673a668 100644 (file)
@@ -70,7 +70,46 @@ confirm_open_new_game(ChimaraGlk *glk)
        return TRUE;
 }
 
-void 
+/* Internal function: See if there is a corresponding graphics file */
+static void
+search_for_graphics_file(const char *filename, ChimaraIF *glk)
+{
+
+       extern GSettings *prefs_settings;
+
+       /* First get the name of the story file */
+       char *scratch = g_path_get_basename(filename);
+       char *ext = strrchr(scratch, '.');
+       if(strcmp(ext, ".zlb") == 0 ||
+               strcmp(ext, ".zblorb") == 0 ||
+               strcmp(ext, ".glb") == 0 ||
+               strcmp(ext, ".gblorb") == 0 ||
+               strcmp(ext, ".blorb") == 0 ||
+               strcmp(ext, ".blb") == 0)
+       {
+               g_object_set(glk, "graphics-file", NULL, NULL);
+               return;
+       }
+       *ext = '\0';
+
+       /* Check in the stored resource path, if set */
+       char *resource_path;
+       g_settings_get(prefs_settings, "resource-path", "ms", &resource_path);
+
+       /* Otherwise check in the current directory */
+       if(!resource_path)
+               resource_path = g_path_get_dirname(filename);
+
+       char *blorbfile = g_strconcat(resource_path, "/", scratch, ".blb", NULL);
+       if(g_file_test(blorbfile, G_FILE_TEST_EXISTS))
+               g_object_set(glk, "graphics-file", blorbfile, NULL);
+
+       g_free(blorbfile);
+       g_free(scratch);
+       g_free(resource_path);
+}
+
+void
 on_open_activate(GtkAction *action, ChimaraGlk *glk) 
 {
        GtkWindow *window = GTK_WINDOW(gtk_widget_get_toplevel(GTK_WIDGET(glk)));
@@ -96,27 +135,10 @@ on_open_activate(GtkAction *action, ChimaraGlk *glk)
 
        if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
                GError *error = NULL;
-               gchar *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
+               extern GSettings *prefs_settings;
+               char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
 
-               /* See if there is a corresponding graphics file */
-               /* FIXME: hardcoded path */
-               gchar *path = g_path_get_dirname(filename);
-               gchar *scratch = g_path_get_basename(filename);
-               *(strrchr(scratch, '.')) = '\0';
-               gchar *blorbfile = g_strconcat(path, "/../Resources/", scratch, ".blb", NULL);
-               if(g_file_test(blorbfile, G_FILE_TEST_EXISTS)) {
-                       g_object_set(glk, "graphics-file", blorbfile, NULL);
-                       g_printerr("Setting graphics file to %s\n", blorbfile);
-               }
-               g_free(blorbfile);
-               g_free(path);
-               g_free(scratch);
-
-               path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
-               if(path) {
-                       g_settings_set(state_settings, "last-open-path", "ms", path);
-                       g_free(path);
-               }
+               search_for_graphics_file(filename, CHIMARA_IF(glk));
                if(!chimara_if_run_game(CHIMARA_IF(glk), filename, &error)) {
                        error_dialog(window, error, _("Could not open game file '%s': "), filename);
                        g_free(filename);
@@ -124,6 +146,12 @@ on_open_activate(GtkAction *action, ChimaraGlk *glk)
                        return;
                }
                
+               path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
+               if(path) {
+                       g_settings_set(state_settings, "last-open-path", "ms", path);
+                       g_free(path);
+               }
+
                /* Add file to recent files list */
                GtkRecentManager *manager = gtk_recent_manager_get_default();
                gchar *uri;
@@ -149,29 +177,26 @@ on_recent_item_activated(GtkRecentChooser *chooser, ChimaraGlk *glk)
        gchar *filename;
        if(!(filename = g_filename_from_uri(uri, NULL, &error))) {
                error_dialog(window, error, _("Could not open game file '%s': "), uri);
-               g_free(uri);
-               return;
+               goto finally;
        }
        
-       if(!confirm_open_new_game(glk)) {
-               g_free(filename);
-               g_free(uri);
-               return;
-       }
+       if(!confirm_open_new_game(glk))
+               goto finally2;
        
+       search_for_graphics_file(filename, CHIMARA_IF(glk));
        if(!chimara_if_run_game(CHIMARA_IF(glk), filename, &error)) {
                error_dialog(window, error, _("Could not open game file '%s': "), filename);
-               g_free(filename);
-               g_free(uri);
-               return;
+               goto finally2;
        }
-       g_free(filename);
        
        /* Add file to recent files list again, this updates it to most recently used */
        GtkRecentManager *manager = gtk_recent_manager_get_default();
        if(!gtk_recent_manager_add_item(manager, uri))
                g_warning(_("Could not add URI '%s' to recent files list."), uri);
-       
+
+finally2:
+       g_free(filename);
+finally:
        g_free(uri);
 }