Reset Glk style hints at beginning of program
[projects/chimara/chimara.git] / libchimara / style.c
index 67240764ebf33e2b3c9922f6cf16a94cbb657d35..b4aa029367a61443955c413b832235a9caea33b3 100644 (file)
@@ -231,8 +231,6 @@ style_init(ChimaraGlk *glk)
        
        GHashTable *default_text_grid_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
        GHashTable *default_text_buffer_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
-       GHashTable *glk_text_grid_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
-       GHashTable *glk_text_buffer_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
        GtkTextTag *tag;
 
        /* Initialise the default styles for a text grid */
@@ -335,6 +333,21 @@ style_init(ChimaraGlk *glk)
        priv->styles->text_grid = default_text_grid_styles;
        priv->styles->text_buffer = default_text_buffer_styles;
 
+       style_reset_glk(glk);
+}
+
+/* Reset the style hints set from the Glk program to be blank. Call this when
+starting a new game so that style hints from the previous game don't carry
+over. */
+void
+style_reset_glk(ChimaraGlk *glk)
+{
+       CHIMARA_GLK_USE_PRIVATE(glk, priv);
+
+       GHashTable *glk_text_grid_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
+       GHashTable *glk_text_buffer_styles = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_object_unref);
+       GtkTextTag *tag;
+
        /* Initialize the GLK styles to empty tags */
        int i;
        for(i=0; i<style_NUMSTYLES; i++) {