}
/* Game file and external blorb file */
- args = g_slist_prepend(args, gamefile);
+ args = g_slist_prepend(args, (gpointer)gamefile);
if(priv->graphics_file
&& (interpreter == CHIMARA_IF_INTERPRETER_FROTZ || interpreter == CHIMARA_IF_INTERPRETER_NITFOL)
&& g_file_test(priv->graphics_file, G_FILE_TEST_EXISTS)) {