Played around with nitfol build process, adding rules to generate the
[projects/chimara/chimara.git] / interpreters / nitfol / opt2glkc.pl
index 6f60a644270b437fa54fc64553cafa7eef329307..96a9b41641d3d0281075b4e4bed305e58c7df111 100644 (file)
@@ -236,7 +236,7 @@ sub make_glk_unix
 #include <dirent.h>
 #include <limits.h>
 #include \"$header\"
-#include \"glkstart.h\"
+#include <libchimara/glkstart.h>
 
 static char *game_filename = NULL;