---- frotz/glkscreen.c 2009-11-14 17:44:15.617976131 +0100
-+++ frotz/glkscreen.c.new 2009-11-14 17:44:10.367194781 +0100
-@@ -305,13 +305,6 @@
- return;
- }
+diff -ur /Users/fliep/Documents/Coding/garglk/terps/frotz/glkfrotz.h ./glkfrotz.h
+--- orig/glkfrotz.h 2012-09-16 01:26:32.000000000 +0200
++++ new/glkfrotz.h 2011-05-01 16:18:48.000000000 +0200
+@@ -35,6 +35,7 @@
+ #include <time.h>
-- if (gos_upper && gos_curwin == gos_upper) {
-- if (cury > mach_status_ht) {
-- mach_status_ht = cury;
-- reset_status_ht();
-- }
-- }
--
- /* check fixed flag in header, game can change it at whim */
- if (gos_curwin == gos_lower)
- {
-@@ -583,8 +576,15 @@
- {
- cury = zargs[0];
- curx = zargs[1];
-- if (gos_upper)
-+
-+ if (gos_upper) {
-+ if (cury > mach_status_ht) {
-+ mach_status_ht = cury;
-+ reset_status_ht();
-+ }
-+
- glk_window_move_cursor(gos_upper, curx - 1, cury - 1);
-+ }
- }
+ #include "glk.h"
++#include <libchimara/garglk.h>
- /*
+ extern int curr_status_ht;
+ extern int mach_status_ht;