2 <!-- Keys and key names are subject to change without notice, until we have
4 <!-- "b" = boolean; see documentation of GVariantType -->
6 <schema id="org.chimara-if.player" path="/org/chimara-if/player/">
7 <child name="preferences" schema="org.chimara-if.player.preferences"/>
8 <child name="state" schema="org.chimara-if.player.state"/>
11 <schema id="org.chimara-if.player.preferences" path="/org/chimara-if/player/preferences/">
13 <key name="flep" type="b">
14 <default>false</default>
15 <summary>Flepping</summary>
17 Whether to flep or not while gronking a bloop.
21 <key name="resource-path" type="ms">
22 <default>nothing</default>
23 <summary>Resource path</summary>
25 Where to look for Blorb resource files containing graphics and sound;
26 normally, these are part of the story file itself, but they are provided
27 as separate files in some older games.
31 <key name="preferred-interpreters" type="a{ss}">
32 <default>{'z5': 'frotz', 'z6': 'nitfol'}</default>
33 <summary>Preferred interpreters</summary>
35 Preferred interpreters for opening each format of story file.
41 <schema id="org.chimara-if.player.state" path="/org/chimara-if/player/state/">
43 <key name="last-open-path" type="ms">
44 <default>nothing</default>
45 <summary>Last open path</summary>
47 The path in which a game was last opened. The next Open dialog will
52 <key name="show-toolbar-default" type="b">
53 <default>true</default>
54 <summary>Show toolbar by default</summary>
56 Whether to show or hide the toolbar by default in new game windows.