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* Move SpriteID enum to engine.h.
author
Matthijs Kooijman
<m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000
(21:28 +0200)
committer
Matthijs Kooijman
<m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000
(21:28 +0200)
* Make Playground draw the background.
* Add "Data/" to sprite filenames.
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