* Move SpriteID enum to engine.h.
authorMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000 (21:28 +0200)
committerMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 19:28:20 +0000 (21:28 +0200)
 * Make Playground draw the background.
 * Add "Data/" to sprite filenames.


No differences found