Add tests for fseek problem
[projects/chimara/chimara.git] / tests / soundtest.c
index 18c36fa7a857e6c0eb6386715dc26c2d5e89baee..e89dcf32d0a12d372b5b115eefeaa3694542f597 100644 (file)
@@ -1,5 +1,7 @@
 #include <libchimara/glk.h>
 #include <stdio.h>
+#include <unistd.h>
+#include <string.h>
 
 void
 glk_main(void)
@@ -12,20 +14,94 @@ glk_main(void)
                fprintf(stderr, "Sound volume not supported.\n");
                return;
        }
+       if(!glk_gestalt(gestalt_SoundNotify, 0)) {
+               fprintf(stderr, "Sound notification not supported.\n");
+               return;
+       }
        
        schanid_t sc = glk_schannel_create(0);
        if(!sc) {
                fprintf(stderr, "Could not create sound channel.\n");
                return;
        }
-       
-       glk_schannel_set_volume(sc, 0x10000);
-       glk_schannel_set_volume(sc, 0x08000);
-       glk_schannel_set_volume(sc, 0x04000);
-       glk_schannel_set_volume(sc, 0x00000);
-       glk_schannel_set_volume(sc, 0xA0000); /* max supported volume */
-       glk_schannel_set_volume(sc, 0xB0000); /* should be coerced */
-       glk_schannel_set_volume(sc, 0x10000);
-       
+
+       /* Open the main window. */
+    winid_t mainwin = glk_window_open(0, 0, 0, wintype_TextBuffer, 1);
+    if (!mainwin) {
+        /* It's possible that the main window failed to open. There's
+            nothing we can do without it, so exit. */
+        return;
+    }
+       glk_set_window(mainwin);
+       glk_put_string("Copy a sound file to the current directory and rename it "
+           "to SND3. Supported formats: AIFF, OGG, MOD, S3M, IT, XM. Type 'play' "
+           "to play it.\n");
+
+       char buffer[1024];
+       int len;
+       int finish = 0;
+       int repeat = 1;
+
+       event_t ev;
+       while(!finish) {
+               glk_put_string("\nprompt> ");
+               glk_request_line_event(mainwin, buffer, 1024, 0);
+               glk_select(&ev);
+               printf("Received event:\n");
+               printf("Type: %d\n", ev.type);
+               printf("Win: ");
+               if(ev.win)
+                       printf( "%d\n", glk_window_get_rock(ev.win) );
+               else
+                       printf("NULL\n");
+               printf("Var1: %d\n", ev.val1);
+               printf("Var2: %d\n", ev.val2);
+               switch(ev.type) {
+                       case evtype_LineInput:
+                               // Null-terminate string
+                               len = ev.val1;
+                               buffer[len] = '\0';
+
+                               if(strcmp(buffer, "quit") == 0) {
+                                       glk_put_string("That's all, folks.\n");
+                                       finish = 1;
+                               } else if(strcmp(buffer, "play") == 0) {
+                                       glk_put_string("Playing sound.\n");
+                                       if(!glk_schannel_play_ext(sc, 3, repeat, 1)) {
+                                               fprintf(stderr, "Could not start sound channel.\n");
+                                               finish = 1;
+                                       }
+                               } else if(strcmp(buffer, "stop") == 0) {
+                                       glk_put_string("Stopping sound.\n");
+                                       glk_schannel_stop(sc);
+                               } else if(strcmp(buffer, "repeat") == 0) {
+                                       glk_put_string("Setting repeat to ");
+                                       if(repeat == 1) {
+                                               glk_put_string("TWICE.\n");
+                                               repeat = 2;
+                                       } else if(repeat == 2) {
+                                               glk_put_string("INFINITE.\n");
+                                               repeat = -1;
+                                       } else if(repeat == -1) {
+                                               glk_put_string("DON'T PLAY.\n");
+                                               repeat = 0;
+                                       } else if(repeat == 0) {
+                                               glk_put_string("ONCE.\n");
+                                               repeat = 1;
+                                       }
+                               } else if(strcmp(buffer, "help") == 0) {
+                                       glk_put_string("Type PLAY or REPEAT or STOP or QUIT.\n");
+                               }
+                               break;
+                       case evtype_SoundNotify:
+                               glk_cancel_line_event(mainwin, NULL);
+                               glk_put_string("\nGot sound notify event!\n");
+                               break;
+                       default:
+                               ;
+               }
+       }
+
+       glk_schannel_stop(sc);
        glk_schannel_destroy(sc);
 }