## Process this file with automake to produce Makefile.in
+AM_CFLAGS = -Wall
+
data_DATA = chimara.ui
noinst_PROGRAMS = test-chimara
-DPACKAGE_LOCALE_DIR=\""$(prefix)/$(DATADIRNAME)/locale"\" \
-DPACKAGE_SRC_DIR=\""$(srcdir)"\" \
-DPACKAGE_DATA_DIR=\""$(datadir)"\"
-test_chimara_CFLAGS = @TEST_CFLAGS@
+test_chimara_CFLAGS = @TEST_CFLAGS@ $(AM_CFLAGS)
test_chimara_LDADD = @TEST_LIBS@ -lchimara
lib_LTLIBRARIES = libchimara.la
fileref.c fileref.h \
gestalt.c \
glk.c glk.h \
+ magic.c magic.h \
input.c input.h \
stream.c stream.h \
strio.c \
- style.c \
- window.c window.h
-libchimara_la_CFLAGS = @CHIMARA_CFLAGS@
+ timer.c timer.h \
+ window.c window.h \
+ gi_blorb.c gi_blorb.h \
+ resource.c resource.h \
+ style.c style.h \
+ glkstart.h
+libchimara_la_CPPFLAGS = \
+ -DG_LOG_DOMAIN=\"Chimara\"
+libchimara_la_CFLAGS = @CHIMARA_CFLAGS@ $(AM_CFLAGS)
libchimara_la_LIBADD = @CHIMARA_LIBS@
-libchimara_la_LDFLAGS = -no-undefined -export-symbols-regex "^chimara_glk_|^glk_"
+libchimara_la_LDFLAGS = -no-undefined -export-symbols-regex "^(chimara_)?glk_"
libchimara_includedir = $(includedir)/chimara/chimara
libchimara_include_HEADERS = chimara-glk.h
-PLUGIN_LDFLAGS = -module -shared -avoid-version -export-symbols-regex "^glk_main$$"
-noinst_LTLIBRARIES = first.la model.la gridtest.la splittest.la
+pkglib_LTLIBRARIES = first.la model.la gridtest.la splittest.la multiwin.la
+PLUGIN_LIBTOOL_FLAGS=-module -avoid-version -export-symbols-regex "^glk_main$$"
+
first_la_SOURCES = first.c
-first_la_LDFLAGS = $(PLUGIN_LDFLAGS)
+first_la_LDFLAGS = $(PLUGIN_LIBTOOL_FLAGS)
+
model_la_SOURCES = model.c
-model_la_LDFLAGS = $(PLUGIN_LDFLAGS)
+model_la_LDFLAGS = $(PLUGIN_LIBTOOL_FLAGS)
+
gridtest_la_SOURCES = gridtest.c
-gridtest_la_LDFLAGS = $(PLUGIN_LDFLAGS)
+gridtest_la_LDFLAGS = $(PLUGIN_LIBTOOL_FLAGS)
+
splittest_la_SOURCES = splittest.c
-splittest_la_LDFLAGS = $(PLUGIN_LDFLAGS)
+splittest_la_LDFLAGS = $(PLUGIN_LIBTOOL_FLAGS)
+
+multiwin_la_SOURCES = multiwin.c
+multiwin_la_LDFLAGS = $(PLUGIN_LIBTOOL_FLAGS)
CLEANFILES = chimara.ui