Add custom renderer
[projects/chimara/chimara.git] / player / player.c
index 511449ba0519fdbe4319e241bdbf9fe72ef0fa5e..10f45d53c4b724145163f66ea91c93e302d74553 100644 (file)
@@ -69,15 +69,28 @@ change_window_title(ChimaraGlk *glk, GParamSpec *pspec, GtkWindow *window)
        g_free(title);
 }
 
+static void
+on_css_changed(GSettings *prefs_settings, char *key, ChimaraPlayer *self)
+{
+       char *user_css;
+       g_settings_get(prefs_settings, "css-file", "ms", &user_css);
+       if(user_css) {
+               if(!chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), user_css, NULL)) {
+                       /* If the setting didn't point to a CSS file, fail silently and
+                        null the setting */
+                       g_settings_set(prefs_settings, "css-file", "ms", NULL);
+               }
+               g_free(user_css);
+       }
+}
+
 static void
 chimara_player_dispose(GObject *object)
 {
        ChimaraPlayer *self = CHIMARA_PLAYER(object);
        if(chimara_glk_get_running(CHIMARA_GLK(self->glk))) {
                chimara_glk_stop(CHIMARA_GLK(self->glk));
-               g_printerr("Stopping...\n");
                chimara_glk_wait(CHIMARA_GLK(self->glk));
-               g_printerr("Done Waiting\n");
        }
        
        /* Chain up */
@@ -87,7 +100,6 @@ chimara_player_dispose(GObject *object)
 static void
 chimara_player_finalize(GObject *object)
 {
-       g_printerr("Unreffing\n");
        g_object_unref(CHIMARA_PLAYER(object)->glk);
        
        /* Chain up */
@@ -99,14 +111,8 @@ chimara_player_class_init(ChimaraPlayerClass *klass)
 {
        /* Override methods of parent classes */
        GObjectClass *object_class = G_OBJECT_CLASS(klass);
-       //object_class->set_property = chimara_if_set_property;
-       //object_class->get_property = chimara_if_get_property;
        object_class->dispose = chimara_player_dispose;
        object_class->finalize = chimara_player_finalize;
-       
-       /* Signals */
-
-       /* Properties */
 
        /* Private data */
        g_type_class_add_private(klass, sizeof(ChimaraPlayerPrivate));
@@ -147,10 +153,14 @@ chimara_player_init(ChimaraPlayer *self)
                                 "ignore-errors", TRUE,
                                 /*"interpreter-number", CHIMARA_IF_ZMACHINE_TANDY_COLOR,*/
                                 NULL);
+
+       /* Set the CSS styles for the interpreter */
        char *default_css = get_data_file_path("style.css");
        if( !chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), default_css, &error) ) {
                error_dialog(GTK_WINDOW(self), error, "Couldn't open default CSS file: ");
        }
+       g_free(default_css);
+       on_css_changed(theapp->prefs_settings, "css-file", self);
        
        /* DON'T UNCOMMENT THIS your eyes will burn
         but it is a good test of programmatically altering just one style
@@ -183,6 +193,7 @@ chimara_player_init(ChimaraPlayer *self)
        gtk_builder_connect_signals(builder, self);
        g_signal_connect(self->glk, "notify::program-name", G_CALLBACK(change_window_title), self);
        g_signal_connect(self->glk, "notify::story-name", G_CALLBACK(change_window_title), self);
+       g_signal_connect(theapp->prefs_settings, "changed::css-file", G_CALLBACK(on_css_changed), self);
 
        g_object_unref(builder);
        g_object_unref(uimanager);
@@ -198,6 +209,13 @@ chimara_player_new(void)
                NULL));
 }
 
+void
+chimara_player_set_user_css_file(ChimaraPlayer *self, const char *filename)
+{
+       chimara_glk_set_css_to_default(CHIMARA_GLK(self->glk));
+       chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), filename, NULL);
+}
+
 /* GLADE CALLBACKS */
 
 #if 0