+/*
+ * Copyright (C) 2008, 2009, 2010, 2011 Philip Chimento and Marijn van Vliet.
+ * All rights reserved.
+ *
+ * Chimara is free software copyrighted by Philip Chimento and Marijn van Vliet.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. Neither of the names Philip Chimento or Marijn van Vliet, nor the name of
+ * any other contributor may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <glib.h>
#include <glib-object.h>
#include <glib/gi18n.h>
+#include <gtk/gtk.h>
#include <libchimara/chimara-glk.h>
#include <libchimara/chimara-if.h>
#include "player.h"
-#include "error.h"
#include "app.h"
+#include "error.h"
#include "util.h"
typedef struct _ChimaraPlayerPrivate {
g_free(title);
}
+static void
+on_css_changed(GSettings *prefs_settings, char *key, ChimaraPlayer *self)
+{
+ char *user_css;
+ g_settings_get(prefs_settings, "css-file", "ms", &user_css);
+ if(user_css) {
+ if(!chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), user_css, NULL)) {
+ /* If the setting didn't point to a CSS file, fail silently and
+ null the setting */
+ g_settings_set(prefs_settings, "css-file", "ms", NULL);
+ }
+ g_free(user_css);
+ }
+}
+
static void
chimara_player_dispose(GObject *object)
{
ChimaraPlayer *self = CHIMARA_PLAYER(object);
if(chimara_glk_get_running(CHIMARA_GLK(self->glk))) {
chimara_glk_stop(CHIMARA_GLK(self->glk));
- g_printerr("Stopping...\n");
chimara_glk_wait(CHIMARA_GLK(self->glk));
- g_printerr("Done Waiting\n");
}
/* Chain up */
static void
chimara_player_finalize(GObject *object)
{
- g_printerr("Unreffing\n");
g_object_unref(CHIMARA_PLAYER(object)->glk);
/* Chain up */
{
/* Override methods of parent classes */
GObjectClass *object_class = G_OBJECT_CLASS(klass);
- //object_class->set_property = chimara_if_set_property;
- //object_class->get_property = chimara_if_get_property;
object_class->dispose = chimara_player_dispose;
object_class->finalize = chimara_player_finalize;
-
- /* Signals */
-
- /* Properties */
/* Private data */
g_type_class_add_private(klass, sizeof(ChimaraPlayerPrivate));
new window to the "show-toolbar-default" setting, but bind the setting
one-way only - we don't want toolbars to disappear suddenly */
GtkToggleAction *toolbar_action = GTK_TOGGLE_ACTION(load_object(builder, "toolbar"));
- //gtk_toggle_action_set_active(toolbar_action, g_settings_get_boolean(state_settings, "show-toolbar-default"));
- //g_settings_bind(state_settings, "show-toolbar-default", toolbar_action, "active", G_SETTINGS_BIND_SET);
+ gtk_toggle_action_set_active(toolbar_action, g_settings_get_boolean(theapp->state_settings, "show-toolbar-default"));
+ g_settings_bind(theapp->state_settings, "show-toolbar-default", toolbar_action, "active", G_SETTINGS_BIND_SET);
self->glk = chimara_if_new();
g_object_set(self->glk,
"ignore-errors", TRUE,
/*"interpreter-number", CHIMARA_IF_ZMACHINE_TANDY_COLOR,*/
NULL);
+
+ /* Set the CSS styles for the interpreter */
char *default_css = get_data_file_path("style.css");
if( !chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), default_css, &error) ) {
- error_dialog(self, error, "Couldn't open default CSS file: ");
+ error_dialog(GTK_WINDOW(self), error, "Couldn't open default CSS file: ");
}
+ g_free(default_css);
+ on_css_changed(theapp->prefs_settings, "css-file", self);
/* DON'T UNCOMMENT THIS your eyes will burn
but it is a good test of programmatically altering just one style
gtk_builder_connect_signals(builder, self);
g_signal_connect(self->glk, "notify::program-name", G_CALLBACK(change_window_title), self);
g_signal_connect(self->glk, "notify::story-name", G_CALLBACK(change_window_title), self);
+ g_signal_connect(theapp->prefs_settings, "changed::css-file", G_CALLBACK(on_css_changed), self);
g_object_unref(builder);
g_object_unref(uimanager);
NULL));
}
+void
+chimara_player_set_user_css_file(ChimaraPlayer *self, const char *filename)
+{
+ chimara_glk_set_css_to_default(CHIMARA_GLK(self->glk));
+ chimara_glk_set_css_from_file(CHIMARA_GLK(self->glk), filename, NULL);
+}
+
/* GLADE CALLBACKS */
#if 0