#include <gtk/gtk.h>
#include <libchimara/chimara-glk.h>
#include <libchimara/chimara-if.h>
+#include <config.h>
#include "error.h"
+#include "player.h"
-void
-on_open_activate(GtkAction *action, ChimaraGlk *glk)
+/* If a game is running in @glk, warn the user that they will quit the currently
+running game if they open a new one. Returns TRUE if no game was running.
+Returns FALSE if the user cancelled. Returns TRUE and shuts down the running
+game if the user wishes to continue. */
+static gboolean
+confirm_open_new_game(ChimaraGlk *glk)
{
+ g_return_val_if_fail(glk && CHIMARA_IS_GLK(glk), FALSE);
+
GtkWindow *window = GTK_WINDOW(gtk_widget_get_toplevel(GTK_WIDGET(glk)));
if(chimara_glk_get_running(glk)) {
gtk_dialog_add_button(GTK_DIALOG(dialog), GTK_STOCK_OPEN, GTK_RESPONSE_OK);
gint response = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
-
+
if(response != GTK_RESPONSE_OK)
- return;
+ return FALSE;
chimara_glk_stop(glk);
chimara_glk_wait(glk);
}
+ return TRUE;
+}
+
+/* Internal function: See if there is a corresponding graphics file */
+static void
+search_for_graphics_file(const char *filename, ChimaraIF *glk)
+{
+
+ extern GSettings *prefs_settings;
+
+ /* First get the name of the story file */
+ char *scratch = g_path_get_basename(filename);
+ *(strrchr(scratch, '.')) = '\0';
+
+ /* Check in the stored resource path, if set */
+ char *resource_path;
+ g_settings_get(prefs_settings, "resource-path", "ms", &resource_path);
+
+ /* Otherwise check in the current directory */
+ if(!resource_path)
+ resource_path = g_path_get_dirname(filename);
+
+ char *blorbfile = g_strconcat(resource_path, "/", scratch, ".blb", NULL);
+ if(g_file_test(blorbfile, G_FILE_TEST_EXISTS))
+ g_object_set(glk, "graphics-file", blorbfile, NULL);
+
+ g_free(blorbfile);
+ g_free(scratch);
+ g_free(resource_path);
+}
+
+void
+on_open_activate(GtkAction *action, ChimaraPlayer *player)
+{
+ if(!confirm_open_new_game(CHIMARA_GLK(player->glk)))
+ return;
GtkWidget *dialog = gtk_file_chooser_dialog_new(_("Open Game"),
- window,
+ GTK_WINDOW(player),
GTK_FILE_CHOOSER_ACTION_OPEN,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
NULL);
+
+ /* Get last opened path */
+ //extern GSettings *state_settings;
+ //gchar *path;
+ //g_settings_get(state_settings, "last-open-path", "ms", &path);
+ //if(path) {
+ // gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
+ // g_free(path);
+ //}
+
if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
GError *error = NULL;
- gchar *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
- if(!chimara_if_run_game(CHIMARA_IF(glk), filename, &error))
- error_dialog(window, error, _("Could not open game file."));
+ extern GSettings *prefs_settings;
+ char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
+
+ search_for_graphics_file(filename, CHIMARA_IF(player->glk));
+ if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
+ g_free(filename);
+ gtk_widget_destroy(dialog);
+ return;
+ }
+
+ //path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
+ //if(path) {
+ // g_settings_set(state_settings, "last-open-path", "ms", path);
+ // g_free(path);
+ //}
+
+ /* Add file to recent files list */
+ GtkRecentManager *manager = gtk_recent_manager_get_default();
+ gchar *uri;
+
+ if(!(uri = g_filename_to_uri(filename, NULL, &error)))
+ g_warning(_("Could not convert filename '%s' to URI: %s"), filename, error->message);
+ else {
+ if(!gtk_recent_manager_add_item(manager, uri))
+ g_warning(_("Could not add URI '%s' to recent files list."), uri);
+ g_free(uri);
+ }
g_free(filename);
}
gtk_widget_destroy(dialog);
}
void
-on_recent_item_activated(GtkRecentChooser *chooser, ChimaraGlk *glk)
+on_recent_item_activated(GtkRecentChooser *chooser, ChimaraPlayer *player)
{
+ GError *error = NULL;
+ gchar *uri = gtk_recent_chooser_get_current_uri(chooser);
+ gchar *filename;
+ if(!(filename = g_filename_from_uri(uri, NULL, &error))) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), uri);
+ goto finally;
+ }
+
+ if(!confirm_open_new_game(CHIMARA_GLK(player->glk)))
+ goto finally2;
+
+ search_for_graphics_file(filename, CHIMARA_IF(player->glk));
+ if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
+ goto finally2;
+ }
+
+ /* Add file to recent files list again, this updates it to most recently used */
+ GtkRecentManager *manager = gtk_recent_manager_get_default();
+ if(!gtk_recent_manager_add_item(manager, uri))
+ g_warning(_("Could not add URI '%s' to recent files list."), uri);
+finally2:
+ g_free(filename);
+finally:
+ g_free(uri);
}
void
-on_stop_activate(GtkAction *action, ChimaraGlk *glk)
+on_stop_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_stop(glk);
+ chimara_glk_stop(CHIMARA_GLK(player->glk));
}
void
-on_quit_chimara_activate(GtkAction *action, ChimaraGlk *glk)
+on_quit_chimara_activate(GtkAction *action, ChimaraPlayer *player)
{
gtk_main_quit();
}
void
-on_cut_activate(GtkAction *action, ChimaraGlk *glk)
+on_copy_activate(GtkAction *action, ChimaraPlayer *player)
{
-
+ GtkWidget *focus = gtk_window_get_focus(GTK_WINDOW(player));
+ /* Call "copy clipboard" on any widget that defines it */
+ if(GTK_IS_LABEL(focus) || GTK_IS_ENTRY(focus) || GTK_IS_TEXT_VIEW(focus))
+ g_signal_emit_by_name(focus, "copy-clipboard");
}
void
-on_copy_activate(GtkAction *action, ChimaraGlk *glk)
+on_paste_activate(GtkAction *action, ChimaraPlayer *player)
{
-
+ GtkWidget *focus = gtk_window_get_focus(GTK_WINDOW(player));
+ /* Call "paste clipboard" on any widget that defines it */
+ if(GTK_IS_ENTRY(focus) || GTK_IS_TEXT_VIEW(focus))
+ g_signal_emit_by_name(focus, "paste-clipboard");
}
void
-on_paste_activate(GtkAction *action, ChimaraGlk *glk)
+on_preferences_activate(GtkAction *action, ChimaraPlayer *player)
{
-
+ //extern GtkWidget *prefswindow;
+ //gtk_window_present(GTK_WINDOW(prefswindow));
}
void
-on_preferences_activate(GtkAction *action, ChimaraGlk *glk)
+on_toolbar_toggled(GtkToggleAction *action, ChimaraPlayer *player)
{
-
+ if(gtk_toggle_action_get_active(action))
+ gtk_widget_show(player->toolbar);
+ else
+ gtk_widget_hide(player->toolbar);
}
void
-on_undo_activate(GtkAction *action, ChimaraGlk *glk)
+on_undo_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_feed_line_input(glk, "undo");
+ chimara_glk_feed_line_input(CHIMARA_GLK(player->glk), "undo");
}
void
-on_save_activate(GtkAction *action, ChimaraGlk *glk)
+on_save_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_feed_line_input(glk, "save");
+ chimara_glk_feed_line_input(CHIMARA_GLK(player->glk), "save");
}
void
-on_restore_activate(GtkAction *action, ChimaraGlk *glk)
+on_restore_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_feed_line_input(glk, "restore");
+ chimara_glk_feed_line_input(CHIMARA_GLK(player->glk), "restore");
}
void
-on_restart_activate(GtkAction *action, ChimaraGlk *glk)
+on_restart_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_feed_line_input(glk, "restart");
+ chimara_glk_feed_line_input(CHIMARA_GLK(player->glk), "restart");
}
void
-on_quit_activate(GtkAction *action, ChimaraGlk *glk)
+on_quit_activate(GtkAction *action, ChimaraPlayer *player)
{
- chimara_glk_feed_line_input(glk, "quit");
+ chimara_glk_feed_line_input(CHIMARA_GLK(player->glk), "quit");
}
void
-on_about_activate(GtkAction *action, ChimaraGlk *glk)
+on_about_activate(GtkAction *action, ChimaraPlayer *player)
{
-
+ extern GtkWidget *aboutwindow;
+ gtk_about_dialog_set_version(GTK_ABOUT_DIALOG(aboutwindow), PACKAGE_VERSION);
+ gtk_window_present(GTK_WINDOW(aboutwindow));
}
gboolean
-on_window_delete_event(GtkWidget *widget, GdkEvent *event, ChimaraGlk *glk)
+on_window_delete_event(GtkWidget *widget, GdkEvent *event, ChimaraPlayer *player)
{
gtk_main_quit();
return TRUE;