+/*
+ * Copyright (C) 2008, 2009, 2010, 2011 Philip Chimento and Marijn van Vliet.
+ * All rights reserved.
+ *
+ * Chimara is free software copyrighted by Philip Chimento and Marijn van Vliet.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. Neither of the names Philip Chimento or Marijn van Vliet, nor the name of
+ * any other contributor may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
#include <sys/types.h>
#include <sys/stat.h>
#include <glib-object.h>
#include <config.h>
#include <libchimara/chimara-if.h>
#include "app.h"
+#include "browser.h"
#include "error.h"
-#include "preferences.h"
#include "player.h"
+#include "preferences.h"
+#include "util.h"
typedef struct _ChimaraAppPrivate {
+ /* Action group containing "application actions" */
GtkActionGroup *action_group;
+ /* List of currently opened player windows */
+ GSList *window_list;
} ChimaraAppPrivate;
#define CHIMARA_APP_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE((o), CHIMARA_TYPE_APP, ChimaraAppPrivate))
{
CHIMARA_APP_USE_PRIVATE;
g_object_unref(priv->action_group);
+ g_slist_free(priv->window_list);
/* Chain up */
G_OBJECT_CLASS(chimara_app_parent_class)->finalize(self);
{
/* Override methods of parent classes */
GObjectClass *object_class = G_OBJECT_CLASS(klass);
- //object_class->set_property = chimara_if_set_property;
- //object_class->get_property = chimara_if_get_property;
object_class->finalize = chimara_app_finalize;
-
- /* Signals */
-
- /* Properties */
/* Private data */
g_type_class_add_private(klass, sizeof(ChimaraAppPrivate));
}
-static GObject *
-load_object(GtkBuilder *builder, const gchar *name)
-{
- GObject *retval;
- if( (retval = gtk_builder_get_object(builder, name)) == NULL) {
- error_dialog(NULL, NULL, "Error while getting object '%s'", name);
- g_error("Error while getting object '%s'", name);
- }
- return retval;
-}
-
static void
chimara_app_init(ChimaraApp *self)
{
CHIMARA_APP_USE_PRIVATE;
- GError *error = NULL;
/* Create configuration dir ~/.chimara */
gchar *configdir = g_build_filename(g_get_home_dir(), ".chimara", NULL);
g_free(keyfile);
/* Build user interface */
- GtkBuilder *builder = gtk_builder_new();
char *object_ids[] = {
"app_group",
"aboutwindow",
NULL
};
-
- if( !gtk_builder_add_objects_from_file(builder, PACKAGE_DATA_DIR "/chimara.ui", object_ids, &error) ) {
-#ifdef DEBUG
- g_error_free(error);
- error = NULL;
- if( !gtk_builder_add_objects_from_file(builder, PACKAGE_SRC_DIR "/chimara.ui", object_ids, &error) ) {
-#endif /* DEBUG */
- error_dialog(NULL, error, "Error while building interface: ");
- return;
-#ifdef DEBUG
- }
-#endif /* DEBUG */
- }
+ GtkBuilder *builder = new_builder_with_objects(object_ids);
self->aboutwindow = GTK_WIDGET(load_object(builder, "aboutwindow"));
priv->action_group = GTK_ACTION_GROUP(load_object(builder, "app_group"));
if(G_UNLIKELY(theapp == NULL)) {
theapp = CHIMARA_APP(g_object_new(CHIMARA_TYPE_APP, NULL));
- /* Create preferences window */
+ /* Create one-per-application windows */
theapp->prefswindow = chimara_prefs_new();
+ theapp->browser_window = chimara_browser_new();
}
return theapp;
return priv->action_group;
}
-/* GLADE CALLBACKS */
-
/* Internal function: See if there is a corresponding graphics file. If so,
return its path. If not, return NULL. */
static char *
-search_for_graphics_file(const char *filename)
+search_for_graphics_file(const char *path)
{
ChimaraApp *theapp = chimara_app_get();
/* First get the name of the story file */
- char *scratch = g_path_get_basename(filename);
+ char *scratch = g_path_get_basename(path);
*(strrchr(scratch, '.')) = '\0';
/* Check in the stored resource path, if set */
/* Otherwise check in the current directory */
if(!resource_path)
- resource_path = g_path_get_dirname(filename);
+ resource_path = g_path_get_dirname(path);
char *blorbfile = g_strconcat(resource_path, "/", scratch, ".blb", NULL);
g_free(scratch);
return NULL;
}
+/* Remove a deleted player window from the list of currently opened windows */
+static gboolean
+on_player_delete_event(GtkWidget *player, GdkEvent *event, ChimaraApp *self)
+{
+ CHIMARA_APP_USE_PRIVATE;
+ priv->window_list = g_slist_remove(priv->window_list, player);
+ return FALSE; /* don't block event */
+}
+
+ChimaraPlayer *
+chimara_app_open_game(ChimaraApp *self, const char *path)
+{
+ CHIMARA_APP_USE_PRIVATE;
+ GError *error = NULL;
+
+ /* Open a new player window */
+ ChimaraPlayer *player = CHIMARA_PLAYER(chimara_player_new());
+ gtk_widget_show_all(GTK_WIDGET(player));
+ gtk_window_present(GTK_WINDOW(player));
+
+ gchar *blorbfile = search_for_graphics_file(path);
+ if(blorbfile) {
+ g_object_set(player->glk, "graphics-file", blorbfile, NULL);
+ g_free(blorbfile);
+ }
+ if(!chimara_if_run_game(CHIMARA_IF(player->glk), path, &error)) {
+ error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), path);
+ gtk_widget_destroy(GTK_WIDGET(player));
+ return NULL;
+ }
+
+ /* Add the opened game to the list of currently opened windows */
+ priv->window_list = g_slist_prepend(priv->window_list, player);
+ g_signal_connect_after(player, "delete-event", G_CALLBACK(on_player_delete_event), self);
+
+ return player;
+}
+
+void
+chimara_app_foreach_game_window(ChimaraApp *self, GFunc func, gpointer data)
+{
+ CHIMARA_APP_USE_PRIVATE;
+ g_slist_foreach(priv->window_list, func, data);
+}
+
+/* GLADE CALLBACKS */
+
void
on_open_activate(GtkAction *action, ChimaraApp *theapp)
{
// return;
GtkWidget *dialog = gtk_file_chooser_dialog_new(_("Open Game"),
- NULL, // FIXME
+ GTK_WINDOW(theapp->browser_window),
GTK_FILE_CHOOSER_ACTION_OPEN,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
g_free(path);
}
- if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
- GError *error = NULL;
- char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
-
- /* Open a new player window */
- ChimaraPlayer *player = CHIMARA_PLAYER(chimara_player_new());
- gtk_widget_show_all(GTK_WIDGET(player));
- gtk_window_present(GTK_WINDOW(player));
-
- gchar *blorbfile = search_for_graphics_file(filename);
- if(blorbfile) {
- g_object_set(player->glk, "graphics-file", blorbfile, NULL);
- g_free(blorbfile);
- }
- if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
- error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
- g_free(filename);
- gtk_widget_destroy(dialog);
- return;
- }
-
- path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
- if(path) {
- g_settings_set(theapp->state_settings, "last-open-path", "ms", path);
- g_free(path);
- }
-
- /* Add file to recent files list */
- GtkRecentManager *manager = gtk_recent_manager_get_default();
- gchar *uri;
-
- if(!(uri = g_filename_to_uri(filename, NULL, &error)))
- g_warning(_("Could not convert filename '%s' to URI: %s"), filename, error->message);
- else {
- if(!gtk_recent_manager_add_item(manager, uri))
- g_warning(_("Could not add URI '%s' to recent files list."), uri);
- g_free(uri);
- }
- g_free(filename);
+ if(gtk_dialog_run(GTK_DIALOG(dialog)) != GTK_RESPONSE_ACCEPT)
+ goto finally;
+
+ GError *error = NULL;
+ char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
+
+ if(!chimara_app_open_game(theapp, filename))
+ goto finally2;
+
+ path = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog));
+ if(path) {
+ g_settings_set(theapp->state_settings, "last-open-path", "ms", path);
+ g_free(path);
+ }
+
+ /* Add file to recent files list */
+ GtkRecentManager *manager = gtk_recent_manager_get_default();
+ gchar *uri;
+
+ if(!(uri = g_filename_to_uri(filename, NULL, &error)))
+ g_warning(_("Could not convert filename '%s' to URI: %s"), filename, error->message);
+ else {
+ if(!gtk_recent_manager_add_item(manager, uri))
+ g_warning(_("Could not add URI '%s' to recent files list."), uri);
+ g_free(uri);
}
+
+finally2:
+ g_free(filename);
+finally:
gtk_widget_destroy(dialog);
}
gchar *uri = gtk_recent_chooser_get_current_uri(chooser);
gchar *filename;
if(!(filename = g_filename_from_uri(uri, NULL, &error))) {
- error_dialog(NULL /* FIXME */, error, _("Could not open game file '%s': "), uri);
+ error_dialog(GTK_WINDOW(theapp->browser_window), error, _("Could not open game file '%s': "), uri);
goto finally;
}
//if(!confirm_open_new_game(CHIMARA_GLK(player->glk)))
// goto finally2;
- /* Open a new player window */
- ChimaraPlayer *player = CHIMARA_PLAYER(chimara_player_new());
- gtk_widget_show_all(GTK_WIDGET(player));
- gtk_window_present(GTK_WINDOW(player));
-
- char *blorbfile = search_for_graphics_file(filename);
- if(blorbfile) {
- g_object_set(player->glk, "graphics-file", blorbfile, NULL);
- g_free(blorbfile);
- }
- if(!chimara_if_run_game(CHIMARA_IF(player->glk), filename, &error)) {
- error_dialog(GTK_WINDOW(player), error, _("Could not open game file '%s': "), filename);
+ if(!chimara_app_open_game(theapp, filename))
goto finally2;
- }
/* Add file to recent files list again, this updates it to most recently used */
GtkRecentManager *manager = gtk_recent_manager_get_default();