#include "glk.h"
#include "gi_dispa.h"
#include "chimara-glk.h"
-#ifdef GSTREAMER_SOUND
+#if defined(GSTREAMER_0_10_SOUND) || defined(GSTREAMER_1_0_SOUND)
#include <gst/gst.h>
#endif
/* Volume change information */
double target_volume;
long target_time_sec, target_time_usec;
+ guint volume_timer_id;
glui32 volume_notify;
-#ifdef GSTREAMER_SOUND
+#if defined(GSTREAMER_0_10_SOUND) || defined(GSTREAMER_1_0_SOUND)
/* Each sound channel is represented as a GStreamer pipeline. */
GstElement *pipeline, *source, *typefind, *demux, *decode, *convert, *filter, *sink;
#endif