#ifndef __SCHANNEL_H__
#define __SCHANNEL_H__
+#include <config.h>
#include <glib.h>
#include "glk.h"
#include "gi_dispa.h"
+#ifdef GSTREAMER_SOUND
+#include <gst/gst.h>
+#endif
struct glk_schannel_struct
{
/* Pointer to the list node in the global sound channel list that contains
this sound channel */
GList *schannel_list;
+
+#ifdef GSTREAMER_SOUND
+ /* Each sound channel is represented as a GStreamer pipeline. */
+ GstElement *pipeline, *source, *filter, *sink;
+#endif
};
#endif
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