Sound support working!
[projects/chimara/chimara.git] / libchimara / schannel.c
index d8bfefc9945b685828f5e33033d923a8b4f0a5c2..4ec75c0985c1df4ea8555ffc2434a0fa2155dc1c 100644 (file)
@@ -1,8 +1,150 @@
+#include <config.h>
 #include <glib.h>
+#include <glib/gi18n.h>
 #include <libchimara/glk.h>
-
+#ifdef GSTREAMER_SOUND
+#include <gst/gst.h>
+#endif
 #include "magic.h"
 #include "schannel.h"
+#include "chimara-glk-private.h"
+#include "gi_dispa.h"
+#include "gi_blorb.h"
+#include "resource.h"
+
+extern GPrivate *glk_data_key;
+
+#ifdef GSTREAMER_SOUND
+/* Stop any currently playing sound on this channel, and remove any
+ format-specific GStreamer elements from the channel. */
+static void
+clean_up_after_playing_sound(schanid_t chan)
+{
+       if(!gst_element_set_state(chan->pipeline, GST_STATE_NULL))
+               WARNING_S(_("Could not set GstElement state to"), "NULL");
+       if(chan->demux)
+       {
+               gst_bin_remove(GST_BIN(chan->pipeline), chan->demux);
+               chan->demux = NULL;
+       }
+       if(chan->decode)
+       {
+               gst_bin_remove(GST_BIN(chan->pipeline), chan->decode);
+               chan->decode = NULL;
+       }
+}
+
+/* This signal is thrown whenever the GStreamer pipeline generates a message.
+ Most messages are harmless. */
+static void
+on_pipeline_message(GstBus *bus, GstMessage *message, schanid_t s)
+{
+       /* g_printerr("Got %s message\n", GST_MESSAGE_TYPE_NAME(message)); */
+
+       GError *err;
+       gchar *debug_message;
+       
+       switch(GST_MESSAGE_TYPE(message)) {
+       case GST_MESSAGE_ERROR: 
+       {
+               gst_message_parse_error(message, &err, &debug_message);
+               IO_WARNING(_("GStreamer error"), err->message, debug_message);
+               g_error_free(err);
+               g_free(debug_message);
+               clean_up_after_playing_sound(s);
+       }
+               break;
+       case GST_MESSAGE_WARNING:
+       {
+               gst_message_parse_warning(message, &err, &debug_message);
+               IO_WARNING(_("GStreamer warning"), err->message, debug_message);
+               g_error_free(err);
+               g_free(debug_message);
+       }
+               break;
+       case GST_MESSAGE_INFO:
+       {
+               gst_message_parse_info(message, &err, &debug_message);
+               g_message("GStreamer info \"%s\": %s", err->message, debug_message);
+               g_error_free(err);
+               g_free(debug_message);
+       }
+               break;
+       case GST_MESSAGE_EOS:
+               /* end-of-stream */
+               clean_up_after_playing_sound(s);
+               break;
+       default:
+               /* unhandled message */
+               break;
+       }
+}
+
+/* This signal is thrown when the OGG demuxer element has decided what kind of
+ outputs it will output. We connect the decoder element dynamically. */
+static void
+on_ogg_demuxer_pad_added(GstElement *demux, GstPad *pad, schanid_t s)
+{
+       GstPad *sinkpad;
+       
+       /* We can now link this pad with the vorbis-decoder sink pad */
+       sinkpad = gst_element_get_static_pad(s->decode, "sink");
+       if(gst_pad_link(pad, sinkpad) != GST_PAD_LINK_OK)
+               WARNING(_("Could not link OGG demuxer with Vorbis decoder"));
+       gst_object_unref(sinkpad);
+}
+
+/* This signal is thrown when the typefinder element has found the type of its
+ input. Now that we know what kind of input stream we have, we can connect the
+ proper demuxer/decoder elements. */
+static void
+on_type_found(GstElement *typefind, guint probability, GstCaps *caps, schanid_t s)
+{
+       gchar *type = gst_caps_to_string(caps);
+       if(strcmp(type, "application/ogg") == 0) 
+       {
+               s->demux = gst_element_factory_make("oggdemux", NULL);
+               s->decode = gst_element_factory_make("vorbisdec", NULL);
+               if(!s->demux || !s->decode)
+               {
+                       WARNING(_("Could not create one or more GStreamer elements"));
+                       goto finally;
+               }
+               gst_bin_add_many(GST_BIN(s->pipeline), s->demux, s->decode, NULL);
+               if(!gst_element_link(s->typefind, s->demux) || !gst_element_link(s->decode, s->convert))
+               {
+                       WARNING(_("Could not link GStreamer elements"));
+                       goto finally;
+               }
+               /* We link the demuxer and decoder together dynamically, since the
+                demuxer doesn't know what source pads it will have until it starts
+                demuxing the stream */
+               g_signal_connect(s->demux, "pad-added", G_CALLBACK(on_ogg_demuxer_pad_added), s);
+       }
+       else if(strcmp(type, "audio/x-aiff") == 0)
+       {
+               s->decode = gst_element_factory_make("aiffparse", NULL);
+               if(!s->decode)
+               {
+                       WARNING(_("Could not create 'aiffparse' GStreamer element"));
+                       goto finally;
+               }
+               gst_bin_add(GST_BIN(s->pipeline), s->decode);
+               if(!gst_element_link_many(s->typefind, s->decode, s->convert, NULL))
+               {
+                       WARNING(_("Could not link GStreamer elements"));
+                       goto finally;
+               }
+       }
+       else
+       {
+               WARNING_S(_("Unexpected audio type in blorb"), type);
+       }
+
+finally:
+       g_free(type);
+}
+#endif /* GSTREAMER_SOUND */
 
 /**
  * glk_schannel_create:
  * Remember that it is possible that the library will be unable to create a new
  * channel, in which case glk_schannel_create() will return %NULL.
  *
- * <warning><para>This function is not implemented yet.</para></warning>
- *
  * Returns: A new sound channel, or %NULL.
  */
 schanid_t 
 glk_schannel_create(glui32 rock)
 {
+#ifdef GSTREAMER_SOUND
+       ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+
+       schanid_t s = g_new0(struct glk_schannel_struct, 1);
+       s->magic = MAGIC_SCHANNEL;
+       s->rock = rock;
+       if(glk_data->register_obj)
+               s->disprock = (*glk_data->register_obj)(s, gidisp_Class_Schannel);
+
+       /* Add it to the global sound channel list */
+       glk_data->schannel_list = g_list_prepend(glk_data->schannel_list, s);
+       s->schannel_list = glk_data->schannel_list;
+
+       /* Create a GStreamer pipeline for the sound channel */
+       gchar *pipeline_name = g_strdup_printf("pipeline-%p", s);
+       s->pipeline = gst_pipeline_new(pipeline_name);
+       g_free(pipeline_name);
+
+       /* Watch for messages from the pipeline */
+       GstBus *bus = gst_pipeline_get_bus(GST_PIPELINE(s->pipeline));
+       gst_bus_add_signal_watch(bus);
+       g_signal_connect(bus, "message", G_CALLBACK(on_pipeline_message), s);
+       gst_object_unref(bus);
+
+       /* Create GStreamer elements to put in the pipeline */
+       s->source = gst_element_factory_make("giostreamsrc", NULL);
+       s->typefind = gst_element_factory_make("typefind", NULL);
+       s->convert = gst_element_factory_make("audioconvert", NULL);
+       s->filter = gst_element_factory_make("volume", NULL);
+       s->sink = gst_element_factory_make("autoaudiosink", NULL);
+       if(!s->source || !s->typefind || !s->convert || !s->filter || !s->sink) {
+               WARNING(_("Could not create one or more GStreamer elements"));
+               goto fail;
+       }
+
+       /* Put the elements in the pipeline and link as many together as we can
+        without knowing the type of the audio stream */
+       gst_bin_add_many(GST_BIN(s->pipeline), s->source, s->typefind, s->convert, s->filter, s->sink, NULL);
+       /* Link elements: Source -> typefinder -> ??? -> Converter -> Volume filter -> Sink */
+       if(!gst_element_link(s->source, s->typefind) || !gst_element_link_many(s->convert, s->filter, s->sink, NULL)) {
+               WARNING(_("Could not link GStreamer elements"));
+               goto fail;
+       }
+       g_signal_connect(s->typefind, "have-type", G_CALLBACK(on_type_found), s);
+       
+       return s;
+
+fail:
+       glk_schannel_destroy(s);
+       return NULL;
+#else
        return NULL;
+#endif /* GSTREAMER_SOUND */
 }
 
 /**
@@ -29,13 +221,33 @@ glk_schannel_create(glui32 rock)
  *
  * Destroys the channel. If the channel is playing a sound, the sound stops 
  * immediately (with no notification event).
- *
- * <warning><para>This function is not implemented yet.</para></warning>
  */
 void 
 glk_schannel_destroy(schanid_t chan)
 {
        VALID_SCHANNEL(chan, return);
+
+#ifdef GSTREAMER_SOUND
+       ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+
+       if(!gst_element_set_state(chan->pipeline, GST_STATE_NULL))
+               WARNING_S(_("Could not set GstElement state to"), "NULL");
+       
+       glk_data->schannel_list = g_list_delete_link(glk_data->schannel_list, chan->schannel_list);
+
+       if(glk_data->unregister_obj)
+       {
+               (*glk_data->unregister_obj)(chan, gidisp_Class_Schannel, chan->disprock);
+               chan->disprock.ptr = NULL;
+       }
+
+       /* This also frees all the objects inside the pipeline */
+       if(chan->pipeline)
+               gst_object_unref(chan->pipeline);
+       
+       chan->magic = MAGIC_FREE;
+       g_free(chan);
+#endif
 }
 
 /**
@@ -50,15 +262,31 @@ glk_schannel_destroy(schanid_t chan)
  * As that section describes, the order in which channels are returned is 
  * arbitrary.
  *
- * <warning><para>This function is not implemented yet.</para></warning>
- *
  * Returns: the next sound channel, or %NULL if there are no more.
  */
 schanid_t 
 glk_schannel_iterate(schanid_t chan, glui32 *rockptr)
 {
        VALID_SCHANNEL_OR_NULL(chan, return NULL);
+
+#ifdef GSTREAMER_SOUND
+       ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+       GList *retnode;
+       
+       if(chan == NULL)
+               retnode = glk_data->schannel_list;
+       else
+               retnode = chan->schannel_list->next;
+       schanid_t retval = retnode? (schanid_t)retnode->data : NULL;
+               
+       /* Store the sound channel's rock in rockptr */
+       if(retval && rockptr)
+               *rockptr = glk_schannel_get_rock(retval);
+               
+       return retval;
+#else
        return NULL;
+#endif /* GSTREAMER_SOUND */
 }
 
 /**
@@ -68,15 +296,13 @@ glk_schannel_iterate(schanid_t chan, glui32 *rockptr)
  * Retrieves the channel's rock value. See <link 
  * linkend="chimara-Rocks">Rocks</link>.
  *
- * <warning><para>This function is not implemented yet.</para></warning>
- *
  * Returns: A rock value.
  */
 glui32 
 glk_schannel_get_rock(schanid_t chan)
 {
        VALID_SCHANNEL(chan, return 0);
-       return 0;
+       return chan->rock;
 }
 
 /**
@@ -97,15 +323,12 @@ glk_schannel_get_rock(schanid_t chan)
  *   in which case playing a MOD resource would fail if one was already playing.
  * </para></note>
  *
- * <warning><para>This function is not implemented yet.</para></warning>
- *
  * Returns: 1 on success, 0 on failure.
  */
 glui32 
 glk_schannel_play(schanid_t chan, glui32 snd)
 {
-       VALID_SCHANNEL(chan, return 0);
-       return 0;
+       return glk_schannel_play_ext(chan, snd, 1, 0);
 }
 
 /**
@@ -141,8 +364,6 @@ glk_schannel_play(schanid_t chan, glui32 snd)
  * %gestalt_SoundNotify selector before you rely on it; see <link
  * linkend="chimara-Testing-for-Sound-Capabilities">Testing for Sound 
  * Capabilities</link>.
- *
- * <warning><para>This function is not implemented yet.</para></warning>
  * 
  * Returns: 1 on success, 0 on failure.
  */
@@ -150,7 +371,35 @@ glui32
 glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
 {
        VALID_SCHANNEL(chan, return 0);
+#ifdef GSTREAMER_SOUND
+       ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+       
+       if(!glk_data->resource_map) {
+               if(!glk_data->resource_load_callback) {
+                       WARNING(_("No resource map has been loaded yet."));
+                       return 0;
+               }
+               WARNING(_("Loading sound resources from alternative location not yet supported."));
+               return 0;
+       }
+       
+       giblorb_result_t resource;
+       giblorb_err_t result = giblorb_load_resource(glk_data->resource_map, giblorb_method_Memory, &resource, giblorb_ID_Snd, snd);
+       if(result != giblorb_err_None) {
+               WARNING_S( _("Error loading resource"), giblorb_get_error_message(result) );
+               return 0;
+       }
+       GInputStream *stream = g_memory_input_stream_new_from_data(resource.data.ptr, resource.length, NULL);
+       g_object_set(chan->source, "stream", stream, NULL);
+       
+       if(!gst_element_set_state(chan->pipeline, GST_STATE_PLAYING)) {
+               WARNING_S(_("Could not set GstElement state to"), "PLAYING");
+               return 0;
+       }
+       return 1;
+#else
        return 0;
+#endif
 }
 
 /**
@@ -159,13 +408,14 @@ glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
  *
  * Stops any sound playing in the channel. No notification event is generated,
  * even if you requested one. If no sound is playing, this has no effect.
- *
- * <warning><para>This function is not implemented yet.</para></warning>
  */
 void 
 glk_schannel_stop(schanid_t chan)
 {
        VALID_SCHANNEL(chan, return);
+#ifdef GSTREAMER_SOUND
+       clean_up_after_playing_sound(chan);
+#endif
 }
 
 /**
@@ -192,12 +442,20 @@ glk_schannel_stop(schanid_t chan)
  * linkend="chimara-Testing-for-Sound-Capabilities">Testing for Sound
  * Capabilities</link>.
  *
- * <warning><para>This function is not implemented yet.</para></warning>
+ * <note><title>Chimara</title>
+ *   <para>Chimara supports volumes from 0 to 1000&percnt;, that is, values of
+ *   @vol up to 0xA0000.</para>
+ * </note>
  */
 void 
 glk_schannel_set_volume(schanid_t chan, glui32 vol)
 {
        VALID_SCHANNEL(chan, return);
+#ifdef GSTREAMER_SOUND
+       gdouble volume_gst = (gdouble)vol / 0x10000;
+       g_printerr("Volume set to: %f\n", volume_gst);
+       g_object_set(chan->filter, "volume", CLAMP(volume_gst, 0.0, 10.0), NULL);
+#endif
 }
 
 /**