Implemented glk_schannel_set_volume_ext() partly
[projects/chimara/chimara.git] / libchimara / schannel.c
index 373a9afa65aa9aa3a3e54b7ea733b25dbe827817..321354e712c9342749f33a7af79be5d63da78096 100644 (file)
@@ -4,6 +4,7 @@
 #include <libchimara/glk.h>
 #ifdef GSTREAMER_SOUND
 #include <gst/gst.h>
+#include <gst/controller/gstcontroller.h>
 #endif
 #include "magic.h"
 #include "schannel.h"
@@ -410,7 +411,6 @@ glui32
 glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
 {
        VALID_SCHANNEL(chan, return 0);
-       g_printerr("Play sound %d with repeats %d and notify %d\n", snd, repeats, notify);
 #ifdef GSTREAMER_SOUND
        ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
        GInputStream *stream;
@@ -463,8 +463,9 @@ glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
        g_object_set(chan->source, "stream", stream, NULL);
        g_object_unref(stream); /* Now owned by GStreamer element */
        
-       if(!gst_element_set_state(chan->pipeline, GST_STATE_PLAYING)) {
-               WARNING_S(_("Could not set GstElement state to"), "PLAYING");
+       /* Play the sound; unless the channel is paused, then pause it instead */
+       if(!gst_element_set_state(chan->pipeline, chan->paused? GST_STATE_PAUSED : GST_STATE_PLAYING)) {
+               WARNING_S(_("Could not set GstElement state to"), chan->paused? "PAUSED" : "PLAYING");
                return 0;
        }
        return 1;
@@ -475,11 +476,11 @@ glk_schannel_play_ext(schanid_t chan, glui32 snd, glui32 repeats, glui32 notify)
 
 /**
  * glk_schannel_play_multi:
- * @chanarray:
- * @chancount:
- * @sndarray:
- * @soundcount:
- * @notify:
+ * @chanarray: Array of #schanid_t structures.
+ * @chancount: Length of @chanarray.
+ * @sndarray: Array of sound resource numbers.
+ * @soundcount: Length of @sndarray, must be equal to @chanarray.
+ * @notify: If nonzero, request a notification when each sound finishes.
  * 
  * [DRAFT SPEC]
  *
@@ -505,15 +506,88 @@ glui32
 glk_schannel_play_multi(schanid_t *chanarray, glui32 chancount, glui32 *sndarray, glui32 soundcount, glui32 notify)
 {
        g_return_val_if_fail(chancount == soundcount, 0);
-       g_return_val_if_fail(chanarray == NULL && chancount != 0, 0);
-       g_return_val_if_fail(sndarray == NULL && soundcount != 0, 0);
+       g_return_val_if_fail(chanarray != NULL || chancount == 0, 0);
+       g_return_val_if_fail(sndarray != NULL || soundcount == 0, 0);
 
        int count;
        for(count = 0; count < chancount; count++)
                VALID_SCHANNEL(chanarray[count], return 0);
-       
-       g_warning("Not implemented");
+
+#ifdef GSTREAMER_SOUND
+       ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
+       GInputStream *stream;
+
+       if(!glk_data->resource_map && !glk_data->resource_load_callback) {
+               WARNING(_("No resource map has been loaded yet."));
+               return 0;
+       }
+
+       /* We keep an array of sounds to skip if any of them have errors */
+       gboolean *skiparray = g_new0(gboolean, chancount);
+
+       /* Set up all the channels one by one */
+       for(count = 0; count < chancount; count++) {
+               /* Stop the previous sound */
+               clean_up_after_playing_sound(chanarray[count]);
+
+               /* Load the sound into a GInputStream, by whatever method */
+               if(!glk_data->resource_map) {
+                       gchar *filename = glk_data->resource_load_callback(CHIMARA_RESOURCE_SOUND, sndarray[count], glk_data->resource_load_callback_data);
+                       if(!filename) {
+                               WARNING(_("Error loading resource from alternative location."));
+                               skiparray[count] = TRUE;
+                               continue;
+                       }
+
+                       GError *err = NULL;
+                       GFile *file = g_file_new_for_path(filename);
+                       stream = G_INPUT_STREAM(g_file_read(file, NULL, &err));
+                       if(!stream) {
+                               IO_WARNING(_("Error loading resource from file"), filename, err->message);
+                               g_free(filename);
+                               g_object_unref(file);
+                               skiparray[count] = TRUE;
+                               continue;
+                       }
+                       g_free(filename);
+                       g_object_unref(file);
+               } else {
+                       giblorb_result_t resource;
+                       giblorb_err_t result = giblorb_load_resource(glk_data->resource_map, giblorb_method_Memory, &resource, giblorb_ID_Snd, sndarray[count]);
+                       if(result != giblorb_err_None) {
+                               WARNING_S( _("Error loading resource"), giblorb_get_error_message(result) );
+                               skiparray[count] = TRUE;
+                               continue;
+                       }
+                       stream = g_memory_input_stream_new_from_data(resource.data.ptr, resource.length, NULL);
+               }
+
+               chanarray[count]->repeats = 1;
+               chanarray[count]->resource = sndarray[count];
+               chanarray[count]->notify = notify;
+               g_object_set(chanarray[count]->source, "stream", stream, NULL);
+               g_object_unref(stream); /* Now owned by GStreamer element */
+       }
+
+       /* Start all the sounds as close to each other as possible. */
+       /* FIXME: Is there a way to start them exactly at the same time? */
+       glui32 successes = 0;
+       for(count = 0; count < chancount; count++) {
+               if(skiparray[count])
+                       continue;
+               /* Play the sound; unless the channel is paused, then pause it instead */
+               if(!gst_element_set_state(chanarray[count]->pipeline, chanarray[count]->paused? GST_STATE_PAUSED : GST_STATE_PLAYING)) {
+                       WARNING_S(_("Could not set GstElement state to"), chanarray[count]->paused? "PAUSED" : "PLAYING");
+                       skiparray[count] = TRUE;
+                       continue;
+               }
+               successes++;
+       }
+       g_free(skiparray);
+       return successes;
+#else
        return 0;
+#endif
 }
 
 /**
@@ -553,6 +627,10 @@ glk_schannel_pause(schanid_t chan)
 
        if(chan->paused)
                return; /* Silently do nothing */
+
+       /* Mark the channel as paused even if there is no sound playing yet */
+       chan->paused = TRUE;
+
        GstState state;
        if(gst_element_get_state(chan->pipeline, &state, NULL, GST_CLOCK_TIME_NONE) != GST_STATE_CHANGE_SUCCESS) {
                WARNING(_("Could not get GstElement state"));
@@ -565,7 +643,6 @@ glk_schannel_pause(schanid_t chan)
                WARNING_S(_("Could not set GstElement state to"), "PAUSED");
                return;
        }
-       chan->paused = TRUE;
 }
 
 /**
@@ -585,6 +662,9 @@ glk_schannel_unpause(schanid_t chan)
        if(!chan->paused)
                return; /* Silently do nothing */
 
+       /* Mark the channel as not paused in any case */
+       chan->paused = FALSE;
+
        GstState state;
        if(gst_element_get_state(chan->pipeline, &state, NULL, GST_CLOCK_TIME_NONE) != GST_STATE_CHANGE_SUCCESS) {
                WARNING(_("Could not get GstElement state"));
@@ -597,7 +677,22 @@ glk_schannel_unpause(schanid_t chan)
                WARNING_S(_("Could not set GstElement state to"), "PLAYING");
                return;
        }
-       chan->paused = FALSE;
+}
+
+static double
+volume_glk_to_gstreamer(glui32 volume_glk)
+{
+       return CLAMP(((double)volume_glk / 0x10000), 0.0, 10.0);
+}
+
+static void
+channel_set_volume_immediately(schanid_t chan, double volume, glui32 notify)
+{
+       g_object_set(chan->filter, "volume", volume, NULL);
+
+       if(notify != 0) {
+               /* Send a notification */
+       }
 }
 
 /**
@@ -632,7 +727,13 @@ glk_schannel_unpause(schanid_t chan)
 void 
 glk_schannel_set_volume(schanid_t chan, glui32 vol)
 {
-       glk_schannel_set_volume_ext(chan, vol, 0, 0);
+       VALID_SCHANNEL(chan, return);
+       /* Silently ignore out-of-range volume values */
+
+#ifdef GSTREAMER_SOUND
+       double volume = volume_glk_to_gstreamer(vol);
+       channel_set_volume_immediately(chan, volume, 0);
+#endif
 }
 
 /**
@@ -669,7 +770,7 @@ glk_schannel_set_volume(schanid_t chan, glui32 vol)
  * volume change should be wherever the previous volume change was interrupted
  * (rather than the previous change's beginning or ending point).
  *
- * Not all libraries support thse functions. You should test the appropriate
+ * Not all libraries support these functions. You should test the appropriate
  * gestalt selectors before you rely on them; see "Testing for Sound
  * Capabilities".
  */
@@ -680,11 +781,58 @@ glk_schannel_set_volume_ext(schanid_t chan, glui32 vol, glui32 duration, glui32
        /* Silently ignore out-of-range volume values */
        
 #ifdef GSTREAMER_SOUND
-       gdouble volume_gst = (gdouble)vol / 0x10000;
-       g_object_set(chan->filter, "volume", CLAMP(volume_gst, 0.0, 10.0), NULL);
-#endif
+       double volume = volume_glk_to_gstreamer(vol);
+
+       /* TODO: If channel is not playing, change the volume anyway */
 
-       /* Not implemented */
+       if(duration == 0) {
+               channel_set_volume_immediately(chan, volume, notify);
+               return;
+       }
+
+       /* Get the volume levels as GValues */
+       GValue current_volume = { 0 };
+       GValue target_volume = { 0 };
+       g_value_init(&current_volume, G_TYPE_DOUBLE);
+       g_value_init(&target_volume, G_TYPE_DOUBLE);
+       g_object_get_property(G_OBJECT(chan->filter), "volume", &current_volume);
+       g_value_set_double(&target_volume, volume);
+
+       /* Make a controller for the volume */
+       GstController *controller = gst_object_control_properties(G_OBJECT(chan->filter), "volume", NULL);
+       if(controller == NULL) {
+               WARNING(_("Couldn't get controller for volume change"));
+               goto fail;
+       }
+       GstInterpolationControlSource *csource = gst_interpolation_control_source_new();
+       gst_interpolation_control_source_set_interpolation_mode(csource, GST_INTERPOLATE_LINEAR);
+       if(!gst_controller_set_control_source(controller, "volume", GST_CONTROL_SOURCE(csource))) {
+               WARNING(_("Couldn't set control source for volume change"));
+               goto fail;
+       }
+
+       /* Get the current time on the pipeline */
+       GstClock *clock = gst_pipeline_get_clock(GST_PIPELINE(chan->pipeline));
+       GstClockTime current = gst_clock_get_time(clock);
+       g_object_unref(clock);
+
+       if(!gst_interpolation_control_source_set(csource, current, &current_volume)) {
+               WARNING(_("Couldn't program volume change"));
+               goto fail;
+       }
+       if(!gst_interpolation_control_source_set(csource, current + duration * GST_MSECOND, &target_volume)) {
+               WARNING(_("Couldn't program volume change"));
+               goto fail;
+       }
+
+       /* TODO: SET UP NOTIFICATION */
+
+       return;
+
+fail:
+       /* Changing the volume dynamically didn't work; just do it immediately. */
+       channel_set_volume_immediately(chan, volume, notify);
+#endif
 }
 
 /**