Update docs for window borders
[projects/chimara/chimara.git] / libchimara / chimara-glk.c
index 5cdf63eba1ab7d64a241380d76d86f73cd7cb5dc..86522e53ace85d1019a0ade6c41d806ea4bc685e 100644 (file)
@@ -11,6 +11,7 @@
 #include <glib/gi18n-lib.h>
 #include <gmodule.h>
 #include <pango/pango.h>
+#include <gio/gio.h>
 #include "chimara-glk.h"
 #include "chimara-glk-private.h"
 #include "chimara-marshallers.h"
@@ -31,7 +32,6 @@
  * SECTION:chimara-glk
  * @short_description: Widget which executes a Glk program
  * @stability: Unstable
- * @include: libchimara/chimara-glk.h
  * 
  * The #ChimaraGlk widget opens and runs a Glk program. The program must be
  * compiled as a plugin module, with a function <function>glk_main()</function>
@@ -177,10 +177,13 @@ chimara_glk_init(ChimaraGlk *self)
        priv->ignore_next_arrange_event = FALSE;
        priv->char_input_queue = g_async_queue_new();
        priv->line_input_queue = g_async_queue_new();
-       /* Should be g_async_queue_new_full(g_free); but only in GTK >= 2.16 */
+       /* FIXME Should be g_async_queue_new_full(g_free); but only in GTK >= 2.16 */
+       priv->resource_map = NULL;
        priv->resource_lock = g_mutex_new();
        priv->resource_loaded = g_cond_new();
        priv->resource_info_available = g_cond_new();
+       priv->resource_load_callback = NULL;
+       priv->resource_load_callback_data = NULL;
        priv->image_cache = NULL;
        priv->program_name = NULL;
        priv->program_info = NULL;
@@ -325,7 +328,8 @@ request_recurse(winid_t win, GtkRequisition *requisition, guint spacing)
 
                glui32 division = win->split_method & winmethod_DivisionMask;
                glui32 direction = win->split_method & winmethod_DirMask;
-               
+               unsigned border = ((win->split_method & winmethod_BorderMask) == winmethod_NoBorder)? 0 : spacing;
+
                /* If the split is fixed, get the size of the fixed child */
                if(division == winmethod_Fixed)
                {
@@ -359,13 +363,13 @@ request_recurse(winid_t win, GtkRequisition *requisition, guint spacing)
                {
                        case winmethod_Left:
                        case winmethod_Right:
-                               requisition->width = child1.width + child2.width + spacing;
+                               requisition->width = child1.width + child2.width + border;
                                requisition->height = MAX(child1.height, child2.height);
                                break;
                        case winmethod_Above:
                        case winmethod_Below:
                                requisition->width = MAX(child1.width, child2.width);
-                               requisition->height = child1.height + child2.height + spacing;
+                               requisition->height = child1.height + child2.height + border;
                                break;
                }
        }
@@ -409,12 +413,13 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
        {
                glui32 division = win->split_method & winmethod_DivisionMask;
                glui32 direction = win->split_method & winmethod_DirMask;
+               unsigned border = ((win->split_method & winmethod_BorderMask) == winmethod_NoBorder)? 0 : spacing;
 
                /* If the space gets too small to honor the spacing property, then just 
                 ignore spacing in this window and below. */
-               if( (spacing > allocation->width && (direction == winmethod_Left || direction == winmethod_Right))
-                  || (spacing > allocation->height && (direction == winmethod_Above || direction == winmethod_Below)) )
-                       spacing = 0;
+               if( (border > allocation->width && (direction == winmethod_Left || direction == winmethod_Right))
+                  || (border > allocation->height && (direction == winmethod_Above || direction == winmethod_Below)) )
+                       border = 0;
                
                GtkAllocation child1, child2;
                child1.x = allocation->x;
@@ -428,22 +433,22 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
                        {
                                case winmethod_Left:
                                        child1.width = win->key_window? 
-                                               CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing
+                                               CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - border
                                                : 0;
                                        break;
                                case winmethod_Right:
                                        child2.width = win->key_window? 
-                                               CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - spacing)
+                                               CLAMP(win->constraint_size * win->key_window->unit_width, 0, allocation->width - border)
                                                : 0;
                                        break;
                                case winmethod_Above:
                                        child1.height = win->key_window? 
-                                               CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing)
+                                               CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - border)
                                                : 0;
                                        break;
                                case winmethod_Below:
                                        child2.height = win->key_window?
-                                               CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - spacing)
+                                               CLAMP(win->constraint_size * win->key_window->unit_height, 0, allocation->height - border)
                                                : 0;
                                        break;
                        }
@@ -454,16 +459,16 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
                        switch(direction)
                        {
                                case winmethod_Left:
-                                       child1.width = MAX(0, (gint)ceil(fraction * (allocation->width - spacing)) );
+                                       child1.width = MAX(0, (gint)ceil(fraction * (allocation->width - border)) );
                                        break;
                                case winmethod_Right:
-                                       child2.width = MAX(0, (gint)ceil(fraction * (allocation->width - spacing)) );
+                                       child2.width = MAX(0, (gint)ceil(fraction * (allocation->width - border)) );
                                        break;
                                case winmethod_Above:
-                                       child1.height = MAX(0, (gint)ceil(fraction * (allocation->height - spacing)) );
+                                       child1.height = MAX(0, (gint)ceil(fraction * (allocation->height - border)) );
                                        break;
                                case winmethod_Below:
-                                       child2.height = MAX(0, (gint)ceil(fraction * (allocation->height - spacing)) );
+                                       child2.height = MAX(0, (gint)ceil(fraction * (allocation->height - border)) );
                                        break;
                        }
                }
@@ -472,27 +477,27 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
                switch(direction)
                {
                        case winmethod_Left:
-                               child2.width = MAX(0, allocation->width - spacing - child1.width);
-                               child2.x = child1.x + child1.width + spacing;
+                               child2.width = MAX(0, allocation->width - border - child1.width);
+                               child2.x = child1.x + child1.width + border;
                                child2.y = child1.y;
                                child1.height = child2.height = allocation->height;
                                break;
                        case winmethod_Right:
-                               child1.width = MAX(0, allocation->width - spacing - child2.width);
-                               child2.x = child1.x + child1.width + spacing;
+                               child1.width = MAX(0, allocation->width - border - child2.width);
+                               child2.x = child1.x + child1.width + border;
                                child2.y = child1.y;
                                child1.height = child2.height = allocation->height;
                                break;
                        case winmethod_Above:
-                               child2.height = MAX(0, allocation->height - spacing - child1.height);
+                               child2.height = MAX(0, allocation->height - border - child1.height);
                                child2.x = child1.x;
-                               child2.y = child1.y + child1.height + spacing;
+                               child2.y = child1.y + child1.height + border;
                                child1.width = child2.width = allocation->width;
                                break;
                        case winmethod_Below:
-                               child1.height = MAX(0, allocation->height - spacing - child2.height);
+                               child1.height = MAX(0, allocation->height - border - child2.height);
                                child2.x = child1.x;
-                               child2.y = child1.y + child1.height + spacing;
+                               child2.y = child1.y + child1.height + border;
                                child1.width = child2.width = allocation->width;
                                break;
                }
@@ -809,7 +814,7 @@ chimara_glk_class_init(ChimaraGlkClass *klass)
                _chimara_marshal_VOID__UINT_STRING,
                G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_STRING);
        /**
-        * ChimaraGlk::iliad-update-screen:
+        * ChimaraGlk::iliad-screen-update:
         * @self: The widget that received the signal
         * @typing: Whether to perform a typing or full screen update
         *
@@ -856,7 +861,10 @@ chimara_glk_class_init(ChimaraGlkClass *klass)
        /**
         * ChimaraGlk:spacing:
         *
-        * The amount of space between the Glk windows.
+        * The amount of space between the Glk windows. This space forms a visible
+        * border between windows; however, if you open a window using the
+        * %winmethod_NoBorder flag, there will be no spacing between it and its
+        * sibling window, no matter what the value of this property is.
         */
        g_object_class_install_property(object_class, PROP_SPACING,
                g_param_spec_uint("spacing", _("Spacing"),
@@ -1059,8 +1067,9 @@ chimara_glk_set_css_from_file(ChimaraGlk *glk, const gchar *filename, GError **e
 
        int fd = open(filename, O_RDONLY);
        if(fd == -1) {
-               *error = g_error_new(G_IO_ERROR, g_io_error_from_errno(errno), 
-                   _("Error opening file \"%s\": %s"), filename, g_strerror(errno));
+               if(error)
+                       *error = g_error_new(G_IO_ERROR, g_io_error_from_errno(errno), 
+                               _("Error opening file \"%s\": %s"), filename, g_strerror(errno));
                return FALSE;
        }
 
@@ -1070,8 +1079,9 @@ chimara_glk_set_css_from_file(ChimaraGlk *glk, const gchar *filename, GError **e
        scan_css_file(scanner, glk);
 
        if(close(fd) == -1) {
-               *error = g_error_new(G_IO_ERROR, g_io_error_from_errno(errno),
-                   _("Error closing file \"%s\": %s"), filename, g_strerror(errno));
+               if(error)
+                       *error = g_error_new(G_IO_ERROR, g_io_error_from_errno(errno),
+                               _("Error closing file \"%s\": %s"), filename, g_strerror(errno));
                return FALSE;
        }
        return TRUE;
@@ -1362,8 +1372,8 @@ chimara_glk_feed_char_input(ChimaraGlk *glk, guint keyval)
  * request. @text does not need to end with a newline. You can call this 
  * function even when no window has requested line input, in which case the text
  * will be saved for the following window that requests line input. This has the 
- * disadvantage that if more than one window has requested character input, it 
- * is arbitrary which one gets the text.
+ * disadvantage that if more than one window has requested line input, it is
+ * arbitrary which one gets the text.
  */
 void 
 chimara_glk_feed_line_input(ChimaraGlk *glk, const gchar *text)
@@ -1375,18 +1385,52 @@ chimara_glk_feed_line_input(ChimaraGlk *glk, const gchar *text)
        event_throw(glk, evtype_ForcedLineInput, NULL, 0, 0);
 }
 
+/**
+ * chimara_glk_is_char_input_pending:
+ * @glk: a #ChimaraGlk widget
+ *
+ * Use this function to tell if character input forced by 
+ * chimara_glk_feed_char_input() has been passed to an input request or not.
+ *
+ * Returns: %TRUE if forced character input is pending, %FALSE otherwise.
+ */
+gboolean
+chimara_glk_is_char_input_pending(ChimaraGlk *glk)
+{
+       g_return_val_if_fail(glk || CHIMARA_IS_GLK(glk), FALSE);
+       CHIMARA_GLK_USE_PRIVATE(glk, priv);
+       return g_async_queue_length(priv->char_input_queue) > 0;
+}
+
+/**
+ * chimara_glk_is_line_input_pending:
+ * @glk: a #ChimaraGlk widget
+ *
+ * Use this function to tell if line input forced by 
+ * chimara_glk_feed_line_input() has been passed to an input request or not.
+ *
+ * Returns: %TRUE if forced line input is pending, %FALSE otherwise.
+ */
+gboolean
+chimara_glk_is_line_input_pending(ChimaraGlk *glk)
+{
+       g_return_val_if_fail(glk || CHIMARA_IS_GLK(glk), FALSE);
+       CHIMARA_GLK_USE_PRIVATE(glk, priv);
+       return g_async_queue_length(priv->line_input_queue) > 0;
+}
+
 /**
  * chimara_glk_get_tag:
- * @glk: a #ChimarGlk widget
+ * @glk: a #ChimaraGlk widget
  * @window: The type of window to retrieve the tag for
  * @name: The name of the tag to retrieve
  *
  * Use this function to get a #GtkTextTag so style properties can be changed.
- * See also #chimara_glk_set_css_from_string.
+ * See also chimara_glk_set_css_from_string().
  *
  * The layout of the text in Chimara is controlled by two sets of tags: one set
  * describing the style in text buffers and one for text grids. See also the
- * GLK specification for the difference between the two. The main narrative of
+ * Glk specification for the difference between the two. The main narrative of
  * a game is usually rendered in text buffers, whereas text grids are mostly
  * used for status bars and in game menus.
  *
@@ -1405,9 +1449,9 @@ chimara_glk_feed_line_input(ChimaraGlk *glk, const gchar *text)
  *     <listitem><para>user2</para></listitem>
  *     <listitem><para>hyperlink</para></listitem>
  *     <listitem><para>pager</para></listitem>
- * </itenizedlist>
+ * </itemizedlist>
  */
-GtkTextTag*
+GtkTextTag *
 chimara_glk_get_tag(ChimaraGlk *glk, ChimaraGlkWindowType window, const gchar *name)
 {
        CHIMARA_GLK_USE_PRIVATE(glk, priv);
@@ -1426,12 +1470,12 @@ chimara_glk_get_tag(ChimaraGlk *glk, ChimaraGlkWindowType window, const gchar *n
 }
 
 /**
- * chimara_glk_get_tag:
- * @glk: a #ChimarGlk widget
+ * chimara_glk_get_tag_names:
+ * @glk: a #ChimaraGlk widget
  *
- * Retrieves the possible tag names to use in #chimara_glk_get_tag.
+ * Retrieves the possible tag names to use in chimara_glk_get_tag().
  */
-const gchar**
+const gchar **
 chimara_glk_get_tag_names(ChimaraGlk *glk)
 {
        return style_get_tag_names();
@@ -1441,7 +1485,7 @@ chimara_glk_get_tag_names(ChimaraGlk *glk)
  * chimara_glk_get_num_tag_names:
  * @glk: a #ChimaraGlk widget
  *
- * Retrieves the number of style tags returned by #chimara_glk_get_tag_names.
+ * Retrieves the number of style tags returned by chimara_glk_get_tag_names().
  */
 gint
 chimara_glk_get_num_tag_names(ChimaraGlk *glk)
@@ -1455,7 +1499,7 @@ chimara_glk_get_num_tag_names(ChimaraGlk *glk)
  *
  * Processes style updates and updates the widget to reflect the new style.
  * Call this every time you change a property of a #GtkTextTag retrieved by
- * #chimara_glk_get_tag.
+ * chimara_glk_get_tag().
  */
 void
 chimara_glk_update_style(ChimaraGlk *glk)
@@ -1470,3 +1514,30 @@ chimara_glk_update_style(ChimaraGlk *glk)
        g_mutex_unlock(priv->arrange_lock);
        gtk_widget_queue_resize( GTK_WIDGET(priv->self) );
 }
+
+/**
+ * chimara_glk_set_resource_load_callback:
+ * @glk: a #ChimaraGlk widget
+ * @func: a function to call for loading resources, or %NULL
+ * @user_data: user data to pass to @func, or %NULL
+ *
+ * Sometimes it is preferable to load image and sound resources from somewhere
+ * else than a Blorb file, for example while developing a game. Section 14 of
+ * the <ulink url="http://eblong.com/zarf/blorb/blorb.html#s14">Blorb
+ * specification</ulink> allows for this possibility. This function sets @func
+ * to be called when the Glk program requests loading an image or sound without
+ * a Blorb resource map having been loaded, optionally passing @user_data as an 
+ * extra parameter.
+ *
+ * Note that @func is only called if no Blorb resource map has been set; having
+ * a resource map in place overrides this function.
+ *
+ * To deactivate the callback, call this function with @func set to %NULL.
+ */
+void
+chimara_glk_set_resource_load_callback(ChimaraGlk *glk, ChimaraResourceLoadFunc func, gpointer user_data)
+{
+       CHIMARA_GLK_USE_PRIVATE(glk, priv);
+       priv->resource_load_callback = func;
+       priv->resource_load_callback_data = user_data;
+}