#include "glkunix.h"
#include "init.h"
#include "magic.h"
+#include "style.h"
#define CHIMARA_GLK_MIN_WIDTH 0
#define CHIMARA_GLK_MIN_HEIGHT 0
CHAR_INPUT,
LINE_INPUT,
TEXT_BUFFER_OUTPUT,
+ ILIAD_SCREEN_UPDATE,
LAST_SIGNAL
};
priv->self = self;
priv->interactive = TRUE;
priv->protect = FALSE;
- priv->default_styles = g_new0(StyleSet,1);
- priv->current_styles = g_new0(StyleSet,1);
+ priv->styles = g_new0(StyleSet,1);
+ priv->glk_styles = g_new0(StyleSet,1);
priv->pager_attr_list = pango_attr_list_new();
priv->final_message = g_strdup("[ The game has finished ]");
priv->running = FALSE;
/* Free widget properties */
g_free(priv->final_message);
/* Free styles */
- g_hash_table_destroy(priv->default_styles->text_buffer);
- g_hash_table_destroy(priv->default_styles->text_grid);
- g_hash_table_destroy(priv->current_styles->text_buffer);
- g_hash_table_destroy(priv->current_styles->text_grid);
+ g_hash_table_destroy(priv->styles->text_buffer);
+ g_hash_table_destroy(priv->styles->text_grid);
+ g_hash_table_destroy(priv->glk_styles->text_buffer);
+ g_hash_table_destroy(priv->glk_styles->text_grid);
pango_attr_list_unref(priv->pager_attr_list);
/* Free the event queue */
/* Default signal handler */
}
+static void
+chimara_glk_iliad_screen_update(ChimaraGlk *self, gboolean typing)
+{
+ /* Default signal handler */
+}
+
/* COMPAT: G_PARAM_STATIC_STRINGS only appeared in GTK 2.13.0 */
#ifndef G_PARAM_STATIC_STRINGS
klass->char_input = chimara_glk_char_input;
klass->line_input = chimara_glk_line_input;
klass->text_buffer_output = chimara_glk_text_buffer_output;
+ klass->iliad_screen_update = chimara_glk_iliad_screen_update;
+
/**
* ChimaraGlk::stopped:
* @glk: The widget that received the signal
G_STRUCT_OFFSET(ChimaraGlkClass, text_buffer_output), NULL, NULL,
_chimara_marshal_VOID__UINT_STRING,
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_STRING);
+ /**
+ * ChimaraGlk::iliad-update-screen:
+ * @self: The widget that received the signal
+ * @typing: Whether to perform a typing or full screen update
+ *
+ * Iliad specific signal which is emitted whenever the screen needs to be updated.
+ * Since iliad screen updates are very slow, updating should only be done when
+ * necessary.
+ */
+ chimara_glk_signals[ILIAD_SCREEN_UPDATE] = g_signal_new("iliad-screen-update",
+ G_OBJECT_CLASS_TYPE(klass), 0,
+ G_STRUCT_OFFSET(ChimaraGlkClass, iliad_screen_update), NULL, NULL,
+ _chimara_marshal_VOID__BOOLEAN,
+ G_TYPE_NONE, 1, G_TYPE_BOOLEAN);
/* Properties */
/**
scanner->input_name = filename;
scan_css_file(scanner, glk);
- /* Set the current style to a copy of the default style */
- /* FIXME this is not correct */
- copy_default_styles_to_current_styles(glk);
-
if(close(fd) == -1) {
*error = g_error_new(G_IO_ERROR, g_io_error_from_errno(errno),
_("Error closing file \"%s\": %s"), filename, g_strerror(errno));
g_scanner_input_text(scanner, css, strlen(css));
scanner->input_name = "<string>";
scan_css_file(scanner, glk);
-
- /* Set the current style to a copy of the default style */
- /* FIXME this is not correct */
- copy_default_styles_to_current_styles(glk);
}
/**
g_async_queue_push(priv->line_input_queue, g_strdup(text));
event_throw(glk, evtype_ForcedLineInput, NULL, 0, 0);
}
+
+/**
+ * chimara_glk_get_tag:
+ * @glk: a #ChimarGlk widget
+ * @window: The type of window to retrieve the tag for
+ * @name: The name of the tag to retrieve
+ *
+ * Use this function to get a #GtkTextTag so style properties can be changed.
+ * See also #chimara_glk_set_css_from_string.
+ *
+ * The layout of the text in Chimara is controlled by two sets of tags: one set
+ * describing the style in text buffers and one for text grids. See also the
+ * GLK specification for the difference between the two. The main narrative of
+ * a game is usually rendered in text buffers, whereas text grids are mostly
+ * used for status bars and in game menus.
+ *
+ * The following tag names are supported:
+ * <itemizedlist>
+ * <listitem><para>normal</para></listitem>
+ * <listitem><para>emphasized</para></listitem>
+ * <listitem><para>preformatted</para></listitem>
+ * <listitem><para>header</para></listitem>
+ * <listitem><para>subheader</para></listitem>
+ * <listitem><para>alert</para></listitem>
+ * <listitem><para>note</para></listitem>
+ * <listitem><para>block-quote</para></listitem>
+ * <listitem><para>input</para></listitem>
+ * <listitem><para>user1</para></listitem>
+ * <listitem><para>user2</para></listitem>
+ * <listitem><para>hyperlink</para></listitem>
+ * <listitem><para>pager</para></listitem>
+ * </itenizedlist>
+ */
+GtkTextTag*
+chimara_glk_get_tag(ChimaraGlk *glk, ChimaraGlkWindowType window, const gchar *name)
+{
+ CHIMARA_GLK_USE_PRIVATE(glk, priv);
+
+ switch(window) {
+ case CHIMARA_GLK_TEXT_BUFFER:
+ return GTK_TEXT_TAG( g_hash_table_lookup(priv->styles->text_buffer, name) );
+ break;
+ case CHIMARA_GLK_TEXT_GRID:
+ return GTK_TEXT_TAG( g_hash_table_lookup(priv->styles->text_grid, name) );
+ break;
+ default:
+ ILLEGAL_PARAM("Unknown window type: %u", window);
+ return NULL;
+ }
+}
+
+/**
+ * chimara_glk_get_tag:
+ * @glk: a #ChimarGlk widget
+ *
+ * Retrieves the possible tag names to use in #chimara_glk_get_tag.
+ */
+const gchar**
+chimara_glk_get_tag_names(ChimaraGlk *glk)
+{
+ return style_get_tag_names();
+}
+
+/**
+ * chimara_glk_get_num_tag_names:
+ * @glk: a #ChimaraGlk widget
+ *
+ * Retrieves the number of style tags returned by #chimara_glk_get_tag_names.
+ */
+gint
+chimara_glk_get_num_tag_names(ChimaraGlk *glk)
+{
+ return CHIMARA_NUM_STYLES;
+}
+
+/**
+ * chimara_glk_update_style:
+ * @glk: a #ChimaraGlk widget
+ *
+ * Processes style updates and updates the widget to reflect the new style.
+ * Call this every time you change a property of a #GtkTextTag retrieved by
+ * #chimara_glk_get_tag.
+ */
+void
+chimara_glk_update_style(ChimaraGlk *glk)
+{
+ CHIMARA_GLK_USE_PRIVATE(glk, priv);
+ style_update(glk);
+
+ /* Schedule a redraw */
+ g_mutex_lock(priv->arrange_lock);
+ priv->needs_rearrange = TRUE;
+ priv->ignore_next_arrange_event = TRUE;
+ g_mutex_unlock(priv->arrange_lock);
+ gtk_widget_queue_resize( GTK_WIDGET(priv->self) );
+}