*
* The #ChimaraGlk widget opens and runs a Glk program. The program must be
* compiled as a plugin module, with a function <function>glk_main()</function>
*
* The #ChimaraGlk widget opens and runs a Glk program. The program must be
* compiled as a plugin module, with a function <function>glk_main()</function>
_chimara_marshal_VOID__UINT_STRING,
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_STRING);
/**
_chimara_marshal_VOID__UINT_STRING,
G_TYPE_NONE, 2, G_TYPE_UINT, G_TYPE_STRING);
/**
* @self: The widget that received the signal
* @typing: Whether to perform a typing or full screen update
*
* @self: The widget that received the signal
* @typing: Whether to perform a typing or full screen update
*
* @window: The type of window to retrieve the tag for
* @name: The name of the tag to retrieve
*
* Use this function to get a #GtkTextTag so style properties can be changed.
* @window: The type of window to retrieve the tag for
* @name: The name of the tag to retrieve
*
* Use this function to get a #GtkTextTag so style properties can be changed.
*
* The layout of the text in Chimara is controlled by two sets of tags: one set
* describing the style in text buffers and one for text grids. See also the
*
* The layout of the text in Chimara is controlled by two sets of tags: one set
* describing the style in text buffers and one for text grids. See also the
* a game is usually rendered in text buffers, whereas text grids are mostly
* used for status bars and in game menus.
*
* a game is usually rendered in text buffers, whereas text grids are mostly
* used for status bars and in game menus.
*
* <listitem><para>user2</para></listitem>
* <listitem><para>hyperlink</para></listitem>
* <listitem><para>pager</para></listitem>
* <listitem><para>user2</para></listitem>
* <listitem><para>hyperlink</para></listitem>
* <listitem><para>pager</para></listitem>
chimara_glk_get_tag(ChimaraGlk *glk, ChimaraGlkWindowType window, const gchar *name)
{
CHIMARA_GLK_USE_PRIVATE(glk, priv);
chimara_glk_get_tag(ChimaraGlk *glk, ChimaraGlkWindowType window, const gchar *name)
{
CHIMARA_GLK_USE_PRIVATE(glk, priv);
*
* Processes style updates and updates the widget to reflect the new style.
* Call this every time you change a property of a #GtkTextTag retrieved by
*
* Processes style updates and updates the widget to reflect the new style.
* Call this every time you change a property of a #GtkTextTag retrieved by