+enum SpriteID {\r
+ SPR_NONE = 0,\r
+ SPR_FIELD,\r
+ SPR_SOLID,\r
+ SPR_BRICK,\r
+ SPR_BLANK,\r
+ SPR_PLAYER,\r
+};\r
+\r
+SpriteData defaultSprites[] = {\r
+ {SPR_FIELD, "FIELD0.png", 640, 480},\r
+ {SPR_BLANK, "FIELD0.png", 640, 480},\r
+ {SPR_NONE, NULL, 0, 0}\r
+};\r
+\r