2 <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
3 "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" [
4 <!ENTITY version SYSTEM "version.xml">
6 <book id="index" xmlns:xi="http://www.w3.org/2003/XInclude">
8 <title>Chimara Reference Manual</title>
9 <releaseinfo>for Chimara &version;</releaseinfo>
13 <title>Chimara API Reference</title>
14 <xi:include href="xml/chimara-glk.xml"/>
15 <xi:include href="xml/chimara-if.xml"/>
19 <title>Glk API Specification, version 0.7.0</title>
20 <xi:include href="glk-front-matter.sgml"/>
22 <!-- Chapter 0. Introduction -->
23 <xi:include href="glk-introduction.sgml"/>
25 <!-- Chapter 1. Overall Structure -->
27 <title>Overall Structure</title>
28 <!-- For Gtk-Doc post-processed SGML files, look in the xml directory-->
29 <xi:include href="xml/glk-main-function.sgml"/>
30 <xi:include href="xml/glk-exiting.xml"/>
31 <xi:include href="xml/glk-interrupt.xml"/>
32 <xi:include href="xml/glk-tick.xml"/>
33 <xi:include href="xml/glk-types.xml"/>
34 <xi:include href="xml/glk-opaque-objects.xml"/>
35 <xi:include href="xml/glk-gestalt.xml"/>
36 <xi:include href="xml/glk-api-conventions.sgml"/>
39 <!-- Chapter 2. Character Encoding -->
41 <title>Character Encoding</title>
42 <xi:include href="glk-character-encoding.sgml"/>
43 <xi:include href="xml/glk-output.sgml"/>
44 <xi:include href="xml/glk-line-input.sgml"/>
45 <xi:include href="xml/glk-character-input.xml"/>
46 <xi:include href="xml/glk-case.xml"/>
47 <xi:include href="xml/glk-normalize.xml"/>
48 <xi:include href="xml/glk-normalization.sgml"/>
51 <!-- Chapter 3. Windows -->
53 <title>Windows</title>
54 <xi:include href="glk-windows.sgml"/>
55 <xi:include href="xml/glk-window-arrangement.sgml"/>
56 <xi:include href="xml/glk-window-opening.xml"/>
57 <xi:include href="xml/glk-window-constraints.xml"/>
58 <xi:include href="xml/glk-display-style.sgml"/>
59 <xi:include href="xml/glk-window-types.xml"/>
60 <xi:include href="xml/glk-echo-streams.xml"/>
61 <xi:include href="xml/glk-window-other.xml"/>
64 <!-- Chapter 4. Events -->
67 <xi:include href="xml/glk-events.xml"/>
68 <xi:include href="xml/glk-character-input-events.xml"/>
69 <xi:include href="xml/glk-line-input-events.xml"/>
70 <xi:include href="xml/glk-mouse-events.xml"/>
71 <xi:include href="xml/glk-timer-events.xml"/>
72 <xi:include href="xml/glk-other-events.sgml"/>
75 <!-- Chapter 5. Streams -->
77 <title>Streams</title>
78 <xi:include href="xml/glk-streams.xml"/>
79 <xi:include href="xml/glk-print.xml"/>
80 <xi:include href="xml/glk-read.xml"/>
81 <xi:include href="xml/glk-closing-streams.xml"/>
82 <xi:include href="xml/glk-stream-positions.xml"/>
83 <xi:include href="xml/glk-styles.xml"/>
84 <xi:include href="xml/glk-stylehints.xml"/>
85 <xi:include href="xml/glk-style-measure.xml"/>
86 <xi:include href="xml/glk-stream-types.xml"/>
87 <xi:include href="xml/glk-stream-other.xml"/>
90 <!-- Chapter 6. File References -->
92 <title>File References</title>
93 <xi:include href="xml/glk-fileref.xml"/>
94 <xi:include href="xml/glk-fileref-types.xml"/>
95 <xi:include href="xml/glk-fileref-other.xml"/>
98 <!-- Chapter 7. Graphics -->
100 <title>Graphics</title>
101 <xi:include href="xml/glk-image-resources.xml"/>
102 <xi:include href="xml/glk-graphics-windows.xml"/>
103 <xi:include href="xml/glk-graphics-text.xml"/>
104 <xi:include href="xml/glk-graphics-testing.xml"/>
107 <!-- Chapter 8. Sound -->
108 <chapter id="chimara-chapter-Sound">
110 <xi:include href="glk-sound-resources.sgml"/>
111 <xi:include href="xml/glk-sound-channels.xml"/>
112 <xi:include href="xml/glk-playing-sounds.xml"/>
113 <xi:include href="xml/glk-sound-other.xml"/>
114 <xi:include href="xml/glk-sound-testing.xml"/>
117 <!-- Chapter 9. Hyperlinks -->
119 <title>Hyperlinks</title>
120 <xi:include href="xml/glk-creating-hyperlinks.xml"/>
121 <xi:include href="xml/glk-accepting-hyperlinks.xml"/>
122 <xi:include href="xml/glk-hyperlinks-testing.xml"/>
125 <!-- Chapter 10. The System Clock -->
127 <title>The System Clock</title>
128 <xi:include href="xml/glk-clock.xml"/>
129 <xi:include href="xml/glk-clock-conversions.xml"/>
130 <xi:include href="xml/glk-clock-testing.xml"/>
133 <!-- Chapter 11. Porting, Adapting and Other Messy Bits -->
134 <xi:include href="glk-porting.sgml"/>
138 <title>The Dispatch Layer</title>
139 <xi:include href="dispatch.sgml"/>
140 <xi:include href="xml/dispatch-interrogating.xml"/>
141 <xi:include href="xml/dispatch-dispatching.xml"/>
142 <xi:include href="xml/dispatch-prototypes.xml"/>
143 <xi:include href="xml/dispatch-library-functions.xml"/>
144 <xi:include href="dispatch-selectors.sgml"/>
148 <title>The Blorb Layer</title>
149 <xi:include href="blorb.sgml"/>
150 <xi:include href="xml/blorb-program.xml"/>
151 <xi:include href="blorb-library.sgml"/>
152 <xi:include href="xml/blorb-layer.xml"/>
153 <xi:include href="xml/blorb-errors.xml"/>
157 <title>Glk Extensions</title>
158 <xi:include href="xml/glkext-startup.xml"/>
159 <xi:include href="xml/glkext-unix.xml"/>
160 <xi:include href="xml/glkext-garglk.xml"/>
165 <index id="api-index">
166 <title>Index of symbols</title>
167 <xi:include href="xml/api-index-full.xml"><xi:fallback /></xi:include>