1 --- frotz/glkscreen.c 2009-11-14 17:44:15.617976131 +0100
2 +++ frotz/glkscreen.c.new 2009-11-14 17:44:10.367194781 +0100
7 - if (gos_upper && gos_curwin == gos_upper) {
8 - if (cury > mach_status_ht) {
9 - mach_status_ht = cury;
14 /* check fixed flag in header, game can change it at whim */
15 if (gos_curwin == gos_lower)
24 + if (cury > mach_status_ht) {
25 + mach_status_ht = cury;
29 glk_window_move_cursor(gos_upper, curx - 1, cury - 1);