- Get VPATH build to work
[rodin/chimara.git] / libchimara / chimara-glk.c
2009-11-24 Philip Chimento- Get VPATH build to work
2009-11-22 Marijn van Vlietfixed #27
2009-11-17 Marijn van VlietDefault font for textbuffer should be a serif font.
2009-10-26 Philip ChimentoStyles should be initialized once per widget, not once...
2009-10-25 Philip Chimento- Feeding input programmatically to the Glk program...
2009-10-24 Philip ChimentoAvoid compilation warnings
2009-10-23 Philip ChimentoWrote documentation for new functions
2009-10-21 Philip Chimento- Fixed a bug that made Nitfol crash since [130]
2009-10-15 Marijn van Vliet* Changing styles no longer affects existing windows
2009-10-13 Philip ChimentoAdded chimara_if_run() which, given a game file, autode...
2009-10-11 Philip ChimentoImplemented the 'waiting' signal on the ChimaraGlk...
2009-10-11 Philip ChimentoImplemented the signals 'char-input', 'line-input'...
2009-10-05 Marijn van VlietAdded first support for CSS files.
2009-09-13 Philip ChimentoAdded an initialization function, which must be called...
2009-09-13 Philip ChimentoStarted using thread-private data. Multisession still...
2009-06-13 Philip ChimentoFixed #7 (crash when resizing windows really small)
2009-06-09 Philip ChimentoMoved startup code to the Glk thread. Now Frotz works...
2009-06-05 Marijn van VlietFixed crash in FreeBSD.
2009-05-26 Philip ChimentoBrought all the Gtk-Doc documentation up to date with...
2009-05-24 Philip ChimentoImplemented Unix startup code, argument parsing, and...
2009-05-24 Philip ChimentoHopefully solved the problem of waiting for windows...
2009-05-24 Philip ChimentoImplemented evtype_Arrange events, fixing #8.
2009-05-23 Marijn van Vliet * Added the game anchorhead to test
2009-05-23 Philip ChimentoSeparated library source code from testing code, fixing #6