Fixed #7 (crash when resizing windows really small)
authorPhilip Chimento <philip.chimento@gmail.com>
Sat, 13 Jun 2009 20:43:37 +0000 (20:43 +0000)
committerPhilip Chimento <philip.chimento@gmail.com>
Sat, 13 Jun 2009 20:43:37 +0000 (20:43 +0000)
git-svn-id: http://lassie.dyndns-server.com/svn/gargoyle-gtk@106 ddfedd41-794f-dd11-ae45-00112f111e67

libchimara/chimara-glk.c

index 172e765a23c63b0aa6141cf176530b1f5b23f7b8..b9e0437e3249a48eda74b6016eb2ace27a020e71 100644 (file)
@@ -200,11 +200,14 @@ request_recurse(winid_t win, GtkRequisition *requisition, guint spacing)
                GtkRequisition child1, child2;
                request_recurse(win->window_node->children->data, &child1, spacing);
                request_recurse(win->window_node->children->next->data, &child2, spacing);
+
+               glui32 division = win->split_method & winmethod_DivisionMask;
+               glui32 direction = win->split_method & winmethod_DirMask;
                
                /* If the split is fixed, get the size of the fixed child */
-               if((win->split_method & winmethod_DivisionMask) == winmethod_Fixed)
+               if(division == winmethod_Fixed)
                {
-                       switch(win->split_method & winmethod_DirMask)
+                       switch(direction)
                        {
                                case winmethod_Left:
                                        child1.width = win->key_window?
@@ -230,7 +233,7 @@ request_recurse(winid_t win, GtkRequisition *requisition, guint spacing)
                }
                
                /* Add the children's requests */
-               switch(win->split_method & winmethod_DirMask)
+               switch(direction)
                {
                        case winmethod_Left:
                        case winmethod_Right:
@@ -282,15 +285,24 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
 {
        if(win->type == wintype_Pair)
        {
+               glui32 division = win->split_method & winmethod_DivisionMask;
+               glui32 direction = win->split_method & winmethod_DirMask;
+
+               /* If the space gets too small to honor the spacing property, then just 
+                ignore spacing in this window and below. */
+               if( (spacing > allocation->width && (direction == winmethod_Left || direction == winmethod_Right))
+                  || (spacing > allocation->height && (direction == winmethod_Above || direction == winmethod_Below)) )
+                       spacing = 0;
+               
                GtkAllocation child1, child2;
                child1.x = allocation->x;
                child1.y = allocation->y;
                
-               if((win->split_method & winmethod_DivisionMask) == winmethod_Fixed)
+               if(division == winmethod_Fixed)
                {
                        /* If the key window has been closed, then default to 0; otherwise
                         use the key window to determine the size */
-                       switch(win->split_method & winmethod_DirMask)
+                       switch(direction)
                        {
                                case winmethod_Left:
                                        child1.width = win->key_window? 
@@ -317,46 +329,46 @@ allocate_recurse(winid_t win, GtkAllocation *allocation, guint spacing)
                else /* proportional */
                {
                        gdouble fraction = win->constraint_size / 100.0;
-                       switch(win->split_method & winmethod_DirMask)
+                       switch(direction)
                        {
                                case winmethod_Left:
-                                       child1.width = (glui32) ceil( fraction * (allocation->width - spacing) );
+                                       child1.width = MAX(0, (gint)ceil(fraction * (allocation->width - spacing)) );
                                        break;
                                case winmethod_Right:
-                                       child2.width = (glui32) ceil( fraction * (allocation->width - spacing) );
+                                       child2.width = MAX(0, (gint)ceil(fraction * (allocation->width - spacing)) );
                                        break;
                                case winmethod_Above:
-                                       child1.height = (glui32) ceil( fraction * (allocation->height - spacing) );
+                                       child1.height = MAX(0, (gint)ceil(fraction * (allocation->height - spacing)) );
                                        break;
                                case winmethod_Below:
-                                       child2.height = (glui32) ceil( fraction * (allocation->height - spacing) );
+                                       child2.height = MAX(0, (gint)ceil(fraction * (allocation->height - spacing)) );
                                        break;
                        }
                }
                
                /* Fill in the rest of the size requisitions according to the child specified above */
-               switch(win->split_method & winmethod_DirMask)
+               switch(direction)
                {
                        case winmethod_Left:
-                               child2.width = allocation->width - spacing - child1.width;
+                               child2.width = MAX(0, allocation->width - spacing - child1.width);
                                child2.x = child1.x + child1.width + spacing;
                                child2.y = child1.y;
                                child1.height = child2.height = allocation->height;
                                break;
                        case winmethod_Right:
-                               child1.width = allocation->width - spacing - child2.width;
+                               child1.width = MAX(0, allocation->width - spacing - child2.width);
                                child2.x = child1.x + child1.width + spacing;
                                child2.y = child1.y;
                                child1.height = child2.height = allocation->height;
                                break;
                        case winmethod_Above:
-                               child2.height = allocation->height - spacing - child1.height;
+                               child2.height = MAX(0, allocation->height - spacing - child1.height);
                                child2.x = child1.x;
                                child2.y = child1.y + child1.height + spacing;
                                child1.width = child2.width = allocation->width;
                                break;
                        case winmethod_Below:
-                               child1.height = allocation->height - spacing - child2.height;
+                               child1.height = MAX(0, allocation->height - spacing - child2.height);
                                child2.x = child1.x;
                                child2.y = child1.y + child1.height + spacing;
                                child1.width = child2.width = allocation->width;