--- /dev/null
+%include talk.fmt
+%if style == newcode
+\begin{code}
+{-# LANGUAGE TypeOperators, TypeFamilies, FlexibleContexts #-}
+module Main where
+
+import CLasH.HardwareTypes
+import CLasH.Translator.Annotations
+import qualified Prelude as P
+\end{code}
+%endif
+
+\section{Polymorphic, Higher-Order CPU}
+\subsection{Introduction}
+\frame
+{
+\frametitle{Small Use Case}
+\begin{columns}[l]
+\column{0.5\textwidth}
+\begin{figure}
+\includegraphics[width=4.75cm]{simpleCPU}
+\end{figure}
+\column{0.5\textwidth}
+\vspace{5em}
+\begin{itemize}
+ \item Polymorphic, Higher-Order CPU
+ \item Use of state will be simple
+\end{itemize}
+\end{columns}
+}\note[itemize]{
+\item Small "toy"-example of what can be done in \clash{}
+\item Show what can be translated to Hardware
+\item Put your hardware glasses on: each function will be a component
+\item Use of state will be kept simple
+}
+
+\subsection{Type Definitions}
+\frame
+{
+\frametitle{Type definitions}\pause
+\begin{columns}[l]
+\column{0.5\textwidth}
+\begin{figure}
+\includegraphics[width=4.75cm]{simpleCPU}
+\end{figure}
+\column{0.5\textwidth}
+\vspace{2em}
+
+First we define some ALU types:
+\begin{beamercolorbox}[sep=-2.5ex,rounded=true,shadow=true,vmode]{codebox}
+\begin{code}
+type Op a = a -> a -> a
+type Opcode = Bit
+\end{code}
+\end{beamercolorbox}\pause
+\vspace{1em}
+And some Register types:
+\begin{beamercolorbox}[sep=-2.5ex,rounded=true,shadow=true,vmode]{codebox}
+\begin{code}
+type RegBank s a =
+ Vector s a
+type RegState s a =
+ State (RegBank s a)
+\end{code}
+\end{beamercolorbox}
+%if style == newcode
+\begin{code}
+type Word = SizedInt D12
+\end{code}
+%endif
+\end{columns}
+}\note[itemize]{
+\item The ALU operation is already polymorphic in input / output type
+\item We use a fixed size vector as the placeholder for the registers
+\item State has to be of the State type to be recognized as such
+}
+
+\subsection{Polymorphic, Higher-Order ALU}
+\frame
+{
+\frametitle{Simple ALU}
+\begin{figure}
+\includegraphics[width=5.25cm,trim=0mm 5.5cm 0mm 1cm, clip=true]{simpleCPU}
+\end{figure}
+Abstract ALU definition:
+\begin{beamercolorbox}[sep=-2.5ex,rounded=true,shadow=true,vmode]{codebox}
+\begin{code}
+alu ::
+ Op a -> Op a ->
+ Opcode -> a -> a -> a
+alu op1 op2 {-"{\color<2>[rgb]{1,0,0}"-}Low{-"}"-} x y = op1 x y
+alu op1 op2 {-"{\color<2>[rgb]{1,0,0}"-}High{-"}"-} x y = op2 x y
+\end{code}
+\end{beamercolorbox}
+}\note[itemize]{
+\item Alu is both higher-order, and polymorphic
+\item First two parameters are "compile time", other three are "runtime"
+\item We support pattern matching
+}
+
+\subsection{Register bank}
+\frame
+{
+\frametitle{Register Bank}
+\begin{figure}
+\includegraphics[width=5.25cm,trim=0mm 0.4cm 0mm 6.2cm, clip=true]{simpleCPU}
+\end{figure}
+%if style == newcode
+\begin{code}
+registers ::
+ CXT((PositiveT s ,NaturalT (s :-: D1), (s :>: (s :-: D1)) ~ True )) => a -> RangedWord (s :-: D1) ->
+ RangedWord (s :-: D1) -> (RegState s a) -> (RegState s a, a )
+\end{code}
+%endif
+A simple register bank:
+\begin{beamercolorbox}[sep=-2.5ex,rounded=true,shadow=true,vmode]{codebox}
+\begin{code}
+registers data_in rdaddr wraddr (State mem) =
+ (State mem', data_out)
+ where
+ data_out = mem!rdaddr
+ mem' = replace mem wraddr data_in
+\end{code}
+\end{beamercolorbox}
+}\note[itemize]{
+\item mem is statefull, indicated by the 'State' type
+\item replace and (!) are a builtin functions, (!) is vector equiv of (!!) for lists
+}
+
+\subsection{Simple CPU: ALU \& Register Bank}
+\frame
+{
+\frametitle{Simple CPU}
+Combining ALU and register bank:
+\begin{beamercolorbox}[sep=-2.5ex,rounded=true,shadow=true,vmode]{codebox}
+%if style == newcode
+\begin{code}
+type Instruction = (Opcode, Word, RangedWord D9, RangedWord D9)
+\end{code}
+%endif
+\begin{code}
+{-"{\color<2>[rgb]{1,0,0}"-}ANN(cpu TopEntity){-"}"-}
+cpu ::
+ Instruction -> RegState D10 Word ->
+ (RegState D10 Word, Word)
+cpu (opc, d, rdaddr, wraddr) ram = (ram', alu_out)
+ where
+ alu_out = alu {-"{\color<3>[rgb]{1,0,0}"-}(+){-"}"-} {-"{\color<3>[rgb]{1,0,0}"-}(-){-"}"-} opc d ram_out
+ (ram',ram_out) = registers alu_out rdaddr wraddr ram
+\end{code}
+\end{beamercolorbox}
+\begin{itemize}
+\uncover<2->{\item Annotation is used to indicate top-level component}
+\uncover<3->{\item Instantiate actual operations}
+\end{itemize}
+}\note[itemize]{
+\item We use the new Annotion functionality to indicate this is the top level. TopEntity is defined by us.
+\item At this stage, both operations for the ALU are defined
+\item No polymorphism or higher-order stuff is allowed at this level.
+\item Functions must be specialized, and have primitives for input and output
+\item D10 is a type-level number, beyond the scope of this presentation
+}
+
+%if style == newcode
+\begin{code}
+ANN(initstate InitState)
+initstate :: RegState D10 Word
+initstate = State (copy (0 :: Word))
+
+ANN(program TestInput)
+program :: [Instruction]
+program =
+ [ (Low, 4, 0, 0) -- Write 4 to Reg0
+ , (Low, 3, 0, 1) -- Write 3+4 to Reg1
+ , (High,8, 1, 2) -- Write 8-7 to Reg2
+ ]
+
+run func state [] = []
+run func state (i:input) = o:out
+ where
+ (state', o) = func i state
+ out = run func state' input
+
+main :: IO ()
+main = do
+ let input = program
+ let istate = initstate
+ let output = run cpu istate input
+ mapM_ (\x -> putStr $ ("(" P.++ (show x) P.++ ")\n")) output
+ return ()
+\end{code}
+%endif