* Move ILUT initialization down to below OpenGL initilization, to prevent segfaults.
authorMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 13:46:00 +0000 (15:46 +0200)
committerMatthijs Kooijman <m.kooijman@student.utwente.nl>
Mon, 11 Jun 2007 13:46:00 +0000 (15:46 +0200)

No differences found