* Limit the Kernel to 20fps.
[matthijs/ABM2.git] / ABM2 / porting.h
index a4f6c1fdf5766a70f72586bf417e0677a24ed0b1..ef28a0d897350c8458749cd131dc92ac972916d0 100644 (file)
@@ -1,3 +1,20 @@
+#if !defined(AFX_PORTING_H__90C3FE42_3400_4978_8BC5_7D905F3C8E63__INCLUDED_)
+#define AFX_PORTING_H__90C3FE42_3400_4978_8BC5_7D905F3C8E63__INCLUDED_
+
 #ifndef WIN32
        #define vsprintf_s vsnprintf
+       #define sprintf_s snprintf
+       #define strcpy_s(dst, size, src) strncpy(dst, src, size)
+       #define ZeroMemory(buf, size) memset(buf, 0, size)
+
+       #define BYTE unsigned char
+       #define DWORD unsigned int
 #endif // !WIN32
+
+#ifdef WITH_SDL
+       #include <SDL/SDL.h>
+       #define GetTickCount SDL_GetTicks
+       #define Sleep SDL_Delay
+#endif // WITH_SDL
+
+#endif // !defined(AFX_PORTING_H__90C3FE42_3400_4978_8BC5_7D905F3C8E63__INCLUDED_)