* Let a Playground know about the CKernel.
[matthijs/ABM2.git] / ABM2 / main.cpp
index e325647b86402a4ca002bcbea96218abba118c16..5e1a52ac19125ccf5f86576fbdae4a52557badd5 100755 (executable)
@@ -174,7 +174,7 @@ void CApplication::Run(int argc, char *argv[])
        CSpriteManager *sm = new CSpriteManager(videoTask->getGraphics(), defaultSprites);\r
        CKernel::GetSingleton().setSpriteManager(sm);\r
 \r
-       Playground game;\r
+       Playground game(&CKernel::GetSingleton());\r
        game.priority=100;\r
        CKernel::GetSingleton().AddTask(CMMPointer<ITask>(&game));\r
 \r