class Bomberman\r
{\r
public:\r
- Bomberman(int xloc, int yloc);\r
+ Bomberman(const CMMPointer<Sprite> &sprite, int xloc, int yloc);\r
~Bomberman();\r
void Update();\r
void move(int xloc, int yloc);\r
int getFieldCenterY();\r
private:\r
int x,y;\r
-#ifdef WIN32\r
- LPDIRECT3DTEXTURE9 texture;\r
-#endif // WIN32\r
+ CMMPointer<Sprite> sprite;\r
};\r
\r
class Tile\r