* Add SPR_SUB constants.
[matthijs/ABM2.git] / ABM2 / Engine / engine.h
index 58bb4c42dc58058044b79989b56a71d577468ea4..73b70168a0a96aeeb39dff6c586298c9c1fca1d3 100755 (executable)
@@ -66,4 +66,10 @@ enum SpriteID {
        SPR_PLAYER,\r
 };\r
 \r
+enum {\r
+       SPR_SUB_BRICK = 0,\r
+       SPR_SUB_SOLID = 1,\r
+       SPR_SUB_CLEAR = 2,\r
+};\r
+\r
 #endif\r