* ifdef most of VideoUpdate away to make it compile.
[matthijs/ABM2.git] / ABM2 / Engine / VideoUpdate.cpp
index 9ff6db9219e0c8ae4f0ef2a9db14ec5c9161ad1c..14f60440f6f99518e7efe50a83a3c6da6e5e854f 100755 (executable)
@@ -15,7 +15,7 @@
 // Construction/Destruction\r
 //////////////////////////////////////////////////////////////////////\r
 LPDIRECT3DDEVICE9 d3ddev;    // the pointer to the device class\r
-\r
+#endif //WIN32\r
 CMMPointer<Dator<int> > CVideoUpdate::screenWidth=0;\r
 CMMPointer<Dator<int> > CVideoUpdate::screenHeight=0;\r
 CMMPointer<Dator<int> > CVideoUpdate::screenBPP=0;\r
@@ -23,6 +23,7 @@ int CVideoUpdate::scrWidth=640;
 int CVideoUpdate::scrHeight=480;\r
 int CVideoUpdate::scrBPP=16;\r
 \r
+#ifdef WIN32\r
 CVideoUpdate::CVideoUpdate()\r
 {\r
        d3d = Direct3DCreate9(D3D_SDK_VERSION);\r