<!-- interface-naming-policy toplevel-contextual -->
<object class="GtkActionGroup" id="actiongroup">
<child>
- <object class="GtkToggleAction" id="toolbar">
- <property name="label" translatable="yes">_Toolbar</property>
- <property name="tooltip" translatable="yes">Show a toolbar at the top of the window</property>
- <signal name="toggled" handler="on_toolbar_toggled" swapped="no"/>
+ <object class="GtkAction" id="game">
+ <property name="label">_Game</property>
+ <property name="short_label" translatable="yes">_Game</property>
</object>
</child>
<child>
- <object class="GtkAction" id="view">
- <property name="label" translatable="yes">_View</property>
+ <object class="GtkAction" id="open">
+ <property name="label">_Open...</property>
+ <property name="short_label">_Open</property>
+ <property name="tooltip">Quit the current game and load a new one</property>
+ <property name="stock_id">gtk-media-play</property>
+ <signal name="activate" handler="on_open_activate" swapped="no"/>
</object>
+ <accelerator key="o" modifiers="GDK_CONTROL_MASK"/>
</child>
<child>
- <object class="GtkAction" id="about">
- <property name="label">_About...</property>
- <property name="short_label">_About</property>
- <property name="tooltip">About this application</property>
- <property name="stock_id">gtk-about</property>
- <signal name="activate" handler="on_about_activate" swapped="no"/>
+ <object class="GtkAction" id="restore">
+ <property name="label">_Restore...</property>
+ <property name="short_label">_Restore</property>
+ <property name="tooltip">Restore a previously saved game</property>
+ <property name="stock_id">gtk-open</property>
+ <signal name="activate" handler="on_restore_activate" swapped="no"/>
</object>
+ <accelerator key="r" modifiers="GDK_CONTROL_MASK"/>
</child>
<child>
- <object class="GtkAction" id="help">
- <property name="label">_Help</property>
- <property name="short_label" translatable="yes">_Help</property>
+ <object class="GtkAction" id="save">
+ <property name="label">_Save</property>
+ <property name="short_label" translatable="yes">_Save</property>
+ <property name="tooltip">Save the game</property>
+ <property name="stock_id">gtk-save</property>
+ <signal name="activate" handler="on_save_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="preferences">
- <property name="label">P_references</property>
- <property name="short_label" translatable="yes">P_references</property>
- <property name="tooltip">Configure the application</property>
- <property name="stock_id">gtk-preferences</property>
- <signal name="activate" handler="on_preferences_activate" swapped="no"/>
+ <object class="GtkAction" id="quit_chimara">
+ <property name="label">_Quit Chimara</property>
+ <property name="short_label" translatable="yes">_Quit Chimara</property>
+ <property name="tooltip">Leave the program</property>
+ <property name="stock_id">gtk-quit</property>
+ <signal name="activate" handler="on_quit_chimara_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="paste">
- <property name="label">_Paste</property>
- <property name="short_label" translatable="yes">_Paste</property>
- <property name="tooltip">Paste the clipboard</property>
- <property name="stock_id">gtk-paste</property>
- <signal name="activate" handler="on_paste_activate" swapped="no"/>
+ <object class="GtkAction" id="command">
+ <property name="label">_Command</property>
+ <property name="short_label" translatable="yes">_Command</property>
</object>
</child>
<child>
- <object class="GtkAction" id="copy">
- <property name="label">_Copy</property>
- <property name="short_label" translatable="yes">_Copy</property>
- <property name="tooltip">Copy the selection</property>
- <property name="stock_id">gtk-copy</property>
- <signal name="activate" handler="on_copy_activate" swapped="no"/>
+ <object class="GtkAction" id="edit">
+ <property name="label">_Edit</property>
+ <property name="short_label" translatable="yes">_Edit</property>
</object>
</child>
<child>
- <object class="GtkAction" id="quit">
- <property name="label">_Quit</property>
- <property name="short_label" translatable="yes">_Quit</property>
- <property name="tooltip">Try to quit the game</property>
- <property name="stock_id">gtk-media-stop</property>
- <signal name="activate" handler="on_quit_activate" swapped="no"/>
+ <object class="GtkAction" id="stop">
+ <property name="label">_Stop Game</property>
+ <property name="short_label">_Stop</property>
+ <property name="tooltip">Immediately stop the running game</property>
+ <property name="stock_id">gtk-stop</property>
+ <signal name="activate" handler="on_stop_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="restart">
- <property name="label">Res_tart</property>
- <property name="short_label" translatable="yes">Res_tart</property>
- <property name="tooltip">Tell the game to restart</property>
- <property name="stock_id">gtk-media-rewind</property>
- <signal name="activate" handler="on_restart_activate" swapped="no"/>
+ <object class="GtkRecentAction" id="recent">
+ <property name="label">Open _Recent</property>
+ <property name="short_label" translatable="yes">Open _Recent</property>
+ <property name="limit">10</property>
+ <property name="sort_type">mru</property>
+ <signal name="item-activated" handler="on_recent_item_activated" swapped="no"/>
</object>
</child>
<child>
<accelerator key="z" modifiers="GDK_CONTROL_MASK"/>
</child>
<child>
- <object class="GtkRecentAction" id="recent">
- <property name="label">Open _Recent</property>
- <property name="short_label" translatable="yes">Open _Recent</property>
- <property name="limit">10</property>
- <property name="sort_type">mru</property>
- <signal name="item-activated" handler="on_recent_item_activated" swapped="no"/>
+ <object class="GtkAction" id="restart">
+ <property name="label">Res_tart</property>
+ <property name="short_label" translatable="yes">Res_tart</property>
+ <property name="tooltip">Tell the game to restart</property>
+ <property name="stock_id">gtk-media-rewind</property>
+ <signal name="activate" handler="on_restart_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="stop">
- <property name="label">_Stop Game</property>
- <property name="short_label">_Stop</property>
- <property name="tooltip">Immediately stop the running game</property>
- <property name="stock_id">gtk-stop</property>
- <signal name="activate" handler="on_stop_activate" swapped="no"/>
+ <object class="GtkAction" id="quit">
+ <property name="label">_Quit</property>
+ <property name="short_label" translatable="yes">_Quit</property>
+ <property name="tooltip">Try to quit the game</property>
+ <property name="stock_id">gtk-media-stop</property>
+ <signal name="activate" handler="on_quit_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="edit">
- <property name="label">_Edit</property>
- <property name="short_label" translatable="yes">_Edit</property>
+ <object class="GtkAction" id="copy">
+ <property name="label">_Copy</property>
+ <property name="short_label" translatable="yes">_Copy</property>
+ <property name="tooltip">Copy the selection</property>
+ <property name="stock_id">gtk-copy</property>
+ <signal name="activate" handler="on_copy_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="command">
- <property name="label">_Command</property>
- <property name="short_label" translatable="yes">_Command</property>
+ <object class="GtkAction" id="paste">
+ <property name="label">_Paste</property>
+ <property name="short_label" translatable="yes">_Paste</property>
+ <property name="tooltip">Paste the clipboard</property>
+ <property name="stock_id">gtk-paste</property>
+ <signal name="activate" handler="on_paste_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="quit_chimara">
- <property name="label">_Quit Chimara</property>
- <property name="short_label" translatable="yes">_Quit Chimara</property>
- <property name="tooltip">Leave the program</property>
- <property name="stock_id">gtk-quit</property>
- <signal name="activate" handler="on_quit_chimara_activate" swapped="no"/>
+ <object class="GtkAction" id="preferences">
+ <property name="label">P_references</property>
+ <property name="short_label" translatable="yes">P_references</property>
+ <property name="tooltip">Configure the application</property>
+ <property name="stock_id">gtk-preferences</property>
+ <signal name="activate" handler="on_preferences_activate" swapped="no"/>
</object>
</child>
<child>
- <object class="GtkAction" id="save">
- <property name="label">_Save</property>
- <property name="short_label" translatable="yes">_Save</property>
- <property name="tooltip">Save the game</property>
- <property name="stock_id">gtk-save</property>
- <signal name="activate" handler="on_save_activate" swapped="no"/>
+ <object class="GtkAction" id="help">
+ <property name="label">_Help</property>
+ <property name="short_label" translatable="yes">_Help</property>
</object>
</child>
<child>
- <object class="GtkAction" id="restore">
- <property name="label">_Restore...</property>
- <property name="short_label">_Restore</property>
- <property name="tooltip">Restore a previously saved game</property>
- <property name="stock_id">gtk-open</property>
- <signal name="activate" handler="on_restore_activate" swapped="no"/>
+ <object class="GtkAction" id="about">
+ <property name="label">_About...</property>
+ <property name="short_label">_About</property>
+ <property name="tooltip">About this application</property>
+ <property name="stock_id">gtk-about</property>
+ <signal name="activate" handler="on_about_activate" swapped="no"/>
</object>
- <accelerator key="r" modifiers="GDK_CONTROL_MASK"/>
</child>
<child>
- <object class="GtkAction" id="open">
- <property name="label">_Open...</property>
- <property name="short_label">_Open</property>
- <property name="tooltip">Quit the current game and load a new one</property>
- <property name="stock_id">gtk-media-play</property>
- <signal name="activate" handler="on_open_activate" swapped="no"/>
+ <object class="GtkAction" id="view">
+ <property name="label" translatable="yes">_View</property>
</object>
- <accelerator key="o" modifiers="GDK_CONTROL_MASK"/>
</child>
<child>
- <object class="GtkAction" id="game">
- <property name="label">_Game</property>
- <property name="short_label" translatable="yes">_Game</property>
+ <object class="GtkToggleAction" id="toolbar">
+ <property name="label" translatable="yes">_Toolbar</property>
+ <property name="tooltip" translatable="yes">Show a toolbar at the top of the window</property>
+ <signal name="toggled" handler="on_toolbar_toggled" swapped="no"/>
</object>
</child>
</object>
<child>
<object class="GtkTreeView" id="style-treeview">
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="model">style-list</property>
<property name="headers_visible">False</property>
</child>
<child>
<object class="GtkFontButton" id="fontbutton1">
- <property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_action_appearance">False</property>
<property name="width_request">40</property>
<property name="height_request">30</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_action_appearance">False</property>
<property name="width_request">40</property>
<property name="height_request">30</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_action_appearance">False</property>
<object class="GtkRadioButton" id="left">
<property name="label">gtk-justify-left</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkRadioButton" id="center">
<property name="label">gtk-justify-center</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkRadioButton" id="right">
<property name="label">gtk-justify-right</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkRadioButton" id="justify">
<property name="label">gtk-justify-fill</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkCheckButton" id="checkbutton1">
<property name="label">gtk-bold</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkCheckButton" id="checkbutton2">
<property name="label">gtk-italic</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>
<object class="GtkCheckButton" id="underline">
<property name="label">gtk-underline</property>
<property name="visible">True</property>
+ <property name="sensitive">False</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="use_action_appearance">False</property>