+/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
+/*
+ * main.c
+ * Copyright (C) Philip en Marijn 2008 <>
+ *
+ * main.c is free software copyrighted by Philip en Marijn.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name ``Philip en Marijn'' nor the name of any other
+ * contributor may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * main.c IS PROVIDED BY Philip en Marijn ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL Philip en Marijn OR ANY OTHER CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+ * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <string.h>
+#include <stdio.h>
+
+#include <glib.h>
+#include <glib/gi18n.h>
+#include <gtk/gtk.h>
+
+#include "error.h"
+#include <libchimara/chimara-glk.h>
+#include <libchimara/chimara-if.h>
+
+/* Global pointers to widgets */
+GtkBuilder *builder = NULL;
+GtkUIManager *uimanager = NULL;
+GtkWidget *window = NULL;
+GtkWidget *glk = NULL;
+
+static GObject *
+load_object(const gchar *name)
+{
+ GObject *retval;
+ if( (retval = gtk_builder_get_object(builder, name)) == NULL) {
+ error_dialog(NULL, NULL, "Error while getting object '%s'", name);
+ g_error("Error while getting object '%s'", name);
+ }
+ return retval;
+}
+
+static void
+create_window(void)
+{
+ GError *error = NULL;
+
+ builder = gtk_builder_new();
+ if( !gtk_builder_add_from_file(builder, PACKAGE_SRC_DIR "/chimara.ui", &error) ) {
+ error_dialog(NULL, error, "Error while building interface: ");
+ return;
+ }
+
+ window = GTK_WIDGET(load_object("chimara"));
+ GtkActionGroup *actiongroup = GTK_ACTION_GROUP(load_object("actiongroup"));
+
+ /* Add all the actions to the action group. This for-loop is a temporary fix
+ and can be removed once Glade supports adding actions and accelerators to an
+ action group. */
+ const gchar *actions[] = {
+ "game", "",
+ "open", "<ctrl>F7",
+ "save", NULL, /* NULL means use stock accelerator */
+ "quit", NULL,
+ "hint", "",
+ "char_input", "",
+ "char_input2", "",
+ NULL
+ };
+ const gchar **ptr;
+ for(ptr = actions; *ptr; ptr += 2)
+ gtk_action_group_add_action_with_accel(actiongroup, GTK_ACTION(load_object(ptr[0])), ptr[1]);
+
+ uimanager = gtk_ui_manager_new();
+ if( !gtk_ui_manager_add_ui_from_file(uimanager, PACKAGE_SRC_DIR "/chimara.menus", &error) ) {
+ error_dialog(NULL, error, "Error while building interface: ");
+ return;
+ }
+
+ glk = chimara_if_new();
+ //chimara_if_set_preferred_interpreter( CHIMARA_IF(glk), CHIMARA_IF_FORMAT_Z8, CHIMARA_IF_INTERPRETER_NITFOL);
+
+ g_object_set(glk,
+ "border-width", 6,
+ "spacing", 6,
+ "ignore-errors", TRUE,
+ NULL);
+ chimara_glk_set_default_font_string(CHIMARA_GLK(glk), "Serif 12");
+ chimara_glk_set_monospace_font_string(CHIMARA_GLK(glk), "Monospace 12");
+
+ GtkBox *vbox = GTK_BOX( gtk_builder_get_object(builder, "vbox") );
+ if(vbox == NULL)
+ {
+ error_dialog(NULL, NULL, "Could not find vbox");
+ return;
+ }
+
+ gtk_ui_manager_insert_action_group(uimanager, actiongroup, 0);
+ GtkWidget *menubar = gtk_ui_manager_get_widget(uimanager, "/menubar");
+ GtkWidget *toolbar = gtk_ui_manager_get_widget(uimanager, "/toolbar");
+
+ gtk_box_pack_end(vbox, glk, TRUE, TRUE, 0);
+ gtk_box_pack_start(vbox, menubar, FALSE, FALSE, 0);
+ gtk_box_pack_start(vbox, toolbar, FALSE, FALSE, 0);
+
+ gtk_builder_connect_signals(builder, glk);
+}
+
+int
+main(int argc, char *argv[])
+{
+ GError *error = NULL;
+
+#ifdef ENABLE_NLS
+ bindtextdomain(GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR);
+ bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8");
+ textdomain(GETTEXT_PACKAGE);
+#endif
+
+ if( !g_thread_supported() )
+ g_thread_init(NULL);
+ gdk_threads_init();
+ gtk_init(&argc, &argv);
+
+ create_window();
+ gtk_widget_show_all(window);
+
+ g_object_unref( G_OBJECT(builder) );
+ g_object_unref( G_OBJECT(uimanager) );
+
+ if(argc < 2) {
+ error_dialog(GTK_WINDOW(window), NULL, "Must provide a game file");
+ return 1;
+ }
+
+ if( !chimara_if_run_game(CHIMARA_IF(glk), argv[1], &error) ) {
+ error_dialog(GTK_WINDOW(window), error, "Error starting Glk library: ");
+ return 1;
+ }
+
+ gdk_threads_enter();
+ gtk_main();
+ gdk_threads_leave();
+
+ chimara_glk_stop(CHIMARA_GLK(glk));
+ chimara_glk_wait(CHIMARA_GLK(glk));
+
+ return 0;
+}