void Update();\r
void move(int xloc, int yloc);\r
void move_to(int xloc, int yloc);\r
- void move_to_direction(TMoveDirection dir, int speed);\r
+ void move_to_direction(TMoveDirection dir);\r
int getY();\r
int getX();\r
int getHeight();\r
class Playground : public ITask\r
{\r
public:\r
+ Playground(CKernel *kernel);\r
bool Start();\r
void Update();\r
void Stop();\r
void move_left();\r
\r
DWORD old_counter;\r
+ CKernel *kernel;\r
};\r