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* Make Sprite an IMMObject.
[matthijs/ABM2.git]
/
ABM2
/
Playground.h
diff --git
a/ABM2/Playground.h
b/ABM2/Playground.h
index ae495379ce398ca31e0585fb1fad507bb7d7c44f..541bf2af566c1ca3bf512a060c65bb6f9d82ebd4 100755
(executable)
--- a/
ABM2/Playground.h
+++ b/
ABM2/Playground.h
@@
-21,7
+21,7
@@
public:
void Update();
\r
void move(int xloc, int yloc);
\r
void move_to(int xloc, int yloc);
\r
- void move_to_direction(TMoveDirection dir
, int speed
);
\r
+ void move_to_direction(TMoveDirection dir);
\r
int getY();
\r
int getX();
\r
int getHeight();
\r