+ choice constructs, as state values are just normal values. We can simulate
+ stateful descriptions using the recursive \hs{run} function:
+
+ \begin{code}
+ run f s (i : inps) = o : (run f s' inps)
+ where
+ (s', o) = f s i
+ \end{code}
+
+ The \hs{(:)} operator is the list concatenation operator, where the
+ left-hand side is the head of a list and the right-hand side is the
+ remainder of the list. The \hs{run} function applies the function the
+ developer wants to simulate, \hs{f}, to the current state, \hs{s}, and the
+ first input value, \hs{i}. The result is the first output value, \hs{o},
+ and the updated state \hs{s'}. The next iteration of the \hs{run} function
+ is then called with the updated state, \hs{s'}, and the rest of the
+ inputs, \hs{inps}. It is assumed that there is one input per clock cycle.
+ Also note how the order of the input, output, and state in the \hs{run}
+ function corresponds with the order of the input, output and state of the
+ \hs{macS} function described earlier.
+
+ As both the \hs{run} function, the hardware description, and the test
+ inputs are plain Haskell, the complete simulation can be compiled to an
+ executable binary by an optimizing Haskell compiler, or executed in an
+ Haskell interpreter. Both simulation paths are much faster than first
+ translating the description to \VHDL\ and then running a \VHDL\
+ simulation, where the executable binary has an additional simulation speed
+ bonus in case there is a large set of test inputs.
+
+\section{\CLaSH\ compiler}
+
+The \CLaSH\ language as presented above can be translated to \VHDL\ using
+the prototype \CLaSH\ compiler. This compiler allows experimentation with
+the \CLaSH\ language and allows for running \CLaSH\ designs on actual FPGA
+hardware.
+
+\begin{figure}
+\centerline{\includegraphics{compilerpipeline.svg}}
+\caption{\CLaSHtiny\ compiler pipeline}
+\label{img:compilerpipeline}
+\end{figure}