- Boilerplate reduction (State distribution & pipelining)
- Recursion
- Multiple time domains (Events)
- Multiple cycle descriptions
- Higher order state
- New language
+* Boilerplate reduction (State distribution & pipelining)
+* Recursion
+* Multiple time domains (Events) -- Also, clock line optimization /
+ -- write enable
+* Multiple cycle descriptions
+* Higher order state
+* New language
+ Don't care
+
+TODO: Define user / developer
+TODO: Comiler vs translator
+TODO: Hardware description / model vs program
+TODO: State & pattern matches
+TODO: Separate compilation / Prelude
+TODO: Add case binder removal transformation
+TODO: Remove all "statement"s
+TODO: User-defined type classes (future work?)
+TODO: Entity / Architecture / Component vs Function?
+TODO: Expand on "representable"
+TODO: Register
+TODO: Variable vs binder
+TODO: simplification -> Normalisation?
+TODO: Use saturated (application) instead of complete (application)?
+TODO: core => Core
+TODO: \defref{beta-reduction} -> \defref{β-reduction}
+TODO: Make interaction links not bold
+TODO: Say something about implementation differences with transformation specs
+TODO: Say something about the builtin functions somewhere (ref: christiaan)
+TODO: Reorder future work.
+TODO: Future work: Use Cλash