Created open game functionality in the player. Fix #37.
[rodin/chimara.git] / tests / chimara.ui
index 90a42c9270ff83d41dcdb48cfebda4dec6dc39c4..af6c547485349b41bf4236b7e36cd27be793e491 100644 (file)
@@ -4,8 +4,8 @@
   <!-- interface-naming-policy toplevel-contextual -->
   <object class="GtkWindow" id="chimara">
     <property name="title" translatable="yes">Chimara</property>
-    <property name="default_width">500</property>
-    <property name="default_height">600</property>
+    <property name="default_width">800</property>
+    <property name="default_height">800</property>
     <signal name="delete_event" handler="on_window_delete_event"/>
     <child>
       <object class="GtkVBox" id="vbox">
     <property name="stock_id">gtk-quit</property>
     <signal name="activate" handler="on_quit"/>
   </object>
+  <object class="GtkAction" id="hint">
+    <property name="label">_Hint</property>
+    <property name="tooltip">Do the first few moves of the game</property>
+    <property name="stock_id">gtk-dialog-info</property>
+    <signal name="activate" handler="on_hint"/>
+  </object>
+  <object class="GtkAction" id="char_input">
+    <property name="label">Press _R</property>
+    <property name="stock_id">gtk-open</property>
+    <signal name="activate" handler="on_press_r"/>
+  </object>
+  <object class="GtkAction" id="char_input2">
+    <property name="label">3x _Enter</property>
+    <property name="stock_id">gtk-media-play</property>
+    <signal name="activate" handler="on_press_enter"/>
+  </object>
 </interface>