Created open game functionality in the player. Fix #37.
[rodin/chimara.git] / player / main.c
index 089fc24a57c12af4cffdd40a9cc014b36b164340..9827d3193e9a57f20c0c27ed33439203ec3e1c8b 100644 (file)
@@ -80,10 +80,23 @@ create_window(void)
        action group. */
        const gchar *actions[] = { 
                "game", "",
-               "open", "<ctrl>F7", 
-               "restore", "<ctrl>O", 
-               "save", NULL, /* NULL means use stock accelerator */
-               "quit", NULL,
+               "open", "<ctrl>O", 
+               "recent", "",
+               "stop", "",
+               "quit_chimara", NULL, /* NULL means use stock accelerator */
+               "command", "",
+               "undo", "<ctrl>Z",
+               "save", NULL, 
+               "restore", "<ctrl>R", 
+               "restart", "",
+               "quit", "",
+               "edit", "",
+               "cut", NULL,
+               "copy", NULL,
+               "paste", NULL,
+               "preferences", "",
+               "help", "",
+               "about", "",
                NULL
        };
        const gchar **ptr;
@@ -97,15 +110,7 @@ create_window(void)
        }
        
        glk = chimara_if_new();
-       //chimara_if_set_preferred_interpreter( CHIMARA_IF(glk), CHIMARA_IF_FORMAT_Z8, CHIMARA_IF_INTERPRETER_NITFOL);
-
-       g_object_set(glk, 
-               "border-width", 6, 
-               "spacing", 6,
-               "ignore-errors", TRUE,
-               NULL);
-       chimara_glk_set_default_font_string(CHIMARA_GLK(glk), "Serif 12");
-       chimara_glk_set_monospace_font_string(CHIMARA_GLK(glk), "Monospace 12");
+       g_object_set(glk, "ignore-errors", TRUE, NULL);
        
        GtkBox *vbox = GTK_BOX( gtk_builder_get_object(builder, "vbox") );                      
        if(vbox == NULL)
@@ -147,14 +152,11 @@ main(int argc, char *argv[])
        g_object_unref( G_OBJECT(builder) );
        g_object_unref( G_OBJECT(uimanager) );
 
-       if(argc < 2) {
-               error_dialog(GTK_WINDOW(window), NULL, "Must provide a game file");
-               return 1;
-       }
-       
-    if( !chimara_if_run_game(CHIMARA_IF(glk), argv[1], &error) ) {
-               error_dialog(GTK_WINDOW(window), error, "Error starting Glk library: ");
-               return 1;
+       if(argc >= 2) {
+               if( !chimara_if_run_game(CHIMARA_IF(glk), argv[1], &error) ) {
+                       error_dialog(GTK_WINDOW(window), error, "Error starting Glk library: ");
+                       return 1;
+               }
        }
 
     gdk_threads_enter();