void
glk_window_set_arrangement(winid_t win, glui32 method, glui32 size, winid_t keywin)
{
void
glk_window_set_arrangement(winid_t win, glui32 method, glui32 size, winid_t keywin)
{
VALID_WINDOW(win, return);
VALID_WINDOW_OR_NULL(keywin, return);
g_return_if_fail(win->type == wintype_Pair);
VALID_WINDOW(win, return);
VALID_WINDOW_OR_NULL(keywin, return);
g_return_if_fail(win->type == wintype_Pair);
VALID_WINDOW(win, return);
g_return_if_fail(win->type == wintype_TextGrid);
VALID_WINDOW(win, return);
g_return_if_fail(win->type == wintype_TextGrid);
ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
/* Wait until the window's size is current */
ChimaraGlkPrivate *glk_data = g_private_get(glk_data_key);
/* Wait until the window's size is current */