enum {
STOPPED,
STARTED,
+ WAITING,
CHAR_INPUT,
LINE_INPUT,
TEXT_BUFFER_OUTPUT,
/* TODO: Add default signal handler implementation here */
}
+static void
+chimara_glk_waiting(ChimaraGlk *self)
+{
+ /* TODO: Add default signal handler */
+}
+
static void
chimara_glk_char_input(ChimaraGlk *self, guint window_rock, guint keysym)
{
/* Signals */
klass->stopped = chimara_glk_stopped;
klass->started = chimara_glk_started;
+ klass->waiting = chimara_glk_waiting;
klass->char_input = chimara_glk_char_input;
klass->line_input = chimara_glk_line_input;
klass->text_buffer_output = chimara_glk_text_buffer_output;
*/
chimara_glk_signals[STOPPED] = g_signal_new("stopped",
G_OBJECT_CLASS_TYPE(klass), 0,
+ /* FIXME: Should be G_SIGNAL_RUN_CLEANUP but that segfaults??! */
G_STRUCT_OFFSET(ChimaraGlkClass, stopped), NULL, NULL,
g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
/**
* the widget.
*/
chimara_glk_signals[STARTED] = g_signal_new ("started",
- G_OBJECT_CLASS_TYPE (klass), 0,
+ G_OBJECT_CLASS_TYPE(klass), 0,
G_STRUCT_OFFSET(ChimaraGlkClass, started), NULL, NULL,
g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
+
+ chimara_glk_signals[WAITING] = g_signal_new("waiting",
+ G_OBJECT_CLASS_TYPE(klass), 0,
+ G_STRUCT_OFFSET(ChimaraGlkClass, waiting), NULL, NULL,
+ g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
chimara_glk_signals[CHAR_INPUT] = g_signal_new("char-input",
G_OBJECT_CLASS_TYPE(klass), 0,